Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
"Damn, this lady tryna kill me but she is my mother and i kinda spend like 7 hour trying to get her body back so maybe if i embrace her i could get a happy ending"
And then it a cutscene where you just hug her and the floor start collapsing
*end credit rolls*
peak
- Passing the hidden message to Gilli-Velli to get her to abandon her vengeance
- Telling Hati about the secret spot to hide away in
- Giving Yoyo the supplement
The vast majority of other events either end tragically or are downright evil:
- Basically tricking and giving up Hati to the church to be crucified
- Getting Calrad killed
- Either route in Yodo/Vorg ending in sororicide
- Gilli-Velli being consumed by her vengeance and nightmares and presumably killing herself
- Aja getting killed by Yodo
- Sheol, the Divine Child being left behind
I kind of viewed Nehma in the same vein that I saw Gilli-Velli in her own questline: in the end, a person consumed by vengeance and wanting revenge and power. But that's the pattern of the world.
Was she trying to end the world, warranting being skewered by Eden? Sure. But the world is a ruthless, cutthroat, and tragic one. Nests crumble and backstab each other in a chess game of the world's politics, gauging each other's usefulness. As demonstrated in Yodo/Vorg, the allegiance to a colony, government, etc. is stronger than your own bond to a "sister."
Should a world like that go on? Is a world like that tenable?
My little seedling may have been born for a selfish purpose: to rip everything back for Nehma. I saw the embrace as just a wildcard decision, the fruits of which aren't truly known. It's one last embrace at oblivion, before that caress of death. But I'm a sucker for hope and love in a bleak world, and the only way something as ruthless as this cycle ends is when you try something different.
Nemah is the only one who can create seedlings that turn into queens and thus bring about new nymphs
so the New Queen ending implies the Nymphs are free of Nemah's control and system, possibly leading to the closest thing to a "new world order"
I might be naive but I choose to take it at face value kinda
we know that Nehma was deliberately causing trouble for her amusement, I think from our travels throughout all 3 layers of Hod, having met many people in all sorts of desperate situations, we can choose to end things not with violence but a gentle embrace. What happens after that is anyones guess but I don't think the achievement name is trying to insinuate all of Hod fell apart, I think just The Ark/lowest level was buried, a symbolic burying of the past along with the removal of Nehma's chaotic and violent influence that eventually leads to the nymphs building a better society.
I chose the peaceful world at first.
Because I avoided killing my parents. However, I was confused by the ending that followed.
It's a little difficult to answer when asked which ending I liked. I will hide the following sentence because it is a spoiler.
I want the ending where she becomes a new queen. The other option suggested the possibility of Hod's collapse, so I wanted to avoid that. I liked nymphs like Yoyo and Gilly Bell, so I wanted them to survive. However, even if the nymphs escape from Nema's control, there will be a lot of challenges. I think the hardships will continue in the future. Eden disappeared at a crucial moment. It's a total nuisance.
But she left us with the choice. That is also a fact. Accept her plan or oppose it. Live as the seed of hope for the nymphs, or die together as the children of Nema. The choice is ours. I don't think there is any superiority or inferiority in that choice.
The New Queen ending felt more like linking the bonfire, becoming the next Gwyn, Lord of Cinder. Its not fixing the world, just perpetuating its cycles of pain and grief by becoming the new Queen and taking over. You dont even kill her in the cutscene, you just kind of kneel over next to her and become the tree.
From which point player charecter cares about literally any of that? Exactly, from the moment of end of the game when she suddenly feels like not returning the eye. There was no narrative that went here, it just happened. I was absolutely petrified by the scale of not caring about story from devs so took the one that assumed that didn't happen.