Echo Point Nova

Echo Point Nova

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Feedback on Echo Point Nova
Hey everyone,

I wanted to take a moment to share my thoughts on Echo Point Nova, especially since I’m coming from a place of excitement after playing Severed Steel. While I won’t be leaving a bad review—I wouldn’t want to affect the game’s ratings—I’ve realized that this title may not be the right fit for me, and I’d love to provide some constructive feedback.

First off, it’s fantastic to see so many players enjoying the game! It’s clear that a lot of effort has gone into this title, and I genuinely hope it finds great success.

That said, I’ve noticed a couple of aspects I struggled with. For one, I’m not a huge fan of exploration in most games, and that’s a key focus here. Additionally, the speed in Echo Point Nova is incredibly fast, making it difficult for me to keep up, which affected my overall enjoyment. I appreciate the adrenaline mechanic that slows down time, but often it feels like I’m zooming by so quickly that I can’t manage it effectively.

In Severed Steel, I loved the constant slow-motion mechanic—it added a layer of precision to the action. The pacing felt fast but manageable, and I appreciated how exits and enemies were highlighted to eliminate guesswork. In contrast, the exploration elements and the abundance of collectibles in Echo Point Nova feel like a departure from that approach, which I found a bit off-putting.

I hope this feedback helps convey my experience without being overly critical. I truly wish the best for Echo Point Nova and all the developers at Greylock Studio!

Looking forward to hearing more thoughts from everyone.

Cheers!
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Se afișează 1-8 din 8 comentarii
fug4life 29 sept. 2024 la 16:10 
I didn't think I'd be big on exploration as well but here I am collecting stuff.
One thing that may help is there is an infinite slow motion option in game play settings. Its a different beast to Severed Steel but it does share some of that combat beauty. I hope you make peace with this game.
Romara 29 sept. 2024 la 17:23 
you are definitely a candidate for the infinite slowmo option.
I've had good enough luck using the map to check for missed things, then homing in on that area with the radar.
Thankfully the devs added the choice. Super chill of them.
Editat ultima dată de Romara; 29 sept. 2024 la 17:23
Jackson 29 sept. 2024 la 18:05 
Postat inițial de fug4life:
I didn't think I'd be big on exploration as well but here I am collecting stuff.
One thing that may help is there is an infinite slow motion option in game play settings. Its a different beast to Severed Steel but it does share some of that combat beauty. I hope you make peace with this game.
Yeah, unfortunately, I think it's too much of a different beast than Severed Steel for me. I think it's great they have infinite slow motion though for those who take value in it.

Postat inițial de Romara:
you are definitely a candidate for the infinite slowmo option.
I've had good enough luck using the map to check for missed things, then homing in on that area with the radar.
Thankfully the devs added the choice. Super chill of them.
I am also happy that the devs have a lot of choice when it comes to accessibility. I don't think having infinite slowmo would "fix" the issue for me though. Best way I can think to explain it is that regular feels far too fast, and slowmo would feel both kind of "cheat"y and swing too hard in the other direction, of the action always being too slow. I think the default speed that the character goes at, or even the beginning of the hoverboard speed is where I'm comfortable at, but the game isn't balanced around this.
ShivaRpgN 29 sept. 2024 la 23:25 
EPN focusing on exploration is what makes it so great. That’s the whole point of the game (among other things).
Alexx 30 sept. 2024 la 9:14 
These do seem like personal gripes rather than objective game faults. Its not as if the exploration is overblown or extremely tedious, It affects your gameplay and the map is fun to traverse. And the speed thing is the selling point of the game. You are in control of how fast or slow you go, so if you feel as if the game is too fast you can let go of shift, and turn down the difficulty. If you can't catch up to colossi, you can set them to static.

Not trying to invalidate your feelings, but this is hardly feedback.
squink 30 sept. 2024 la 9:43 
Postat inițial de fug4life:
One thing that may help is there is an infinite slow motion option in game play settings.

it'd be cool if the slowmo speed was adjustable
(also, fancy meeting you here :vlc:)
fug4life 30 sept. 2024 la 12:10 
Postat inițial de Zz:
Postat inițial de fug4life:
One thing that may help is there is an infinite slow motion option in game play settings.

it'd be cool if the slowmo speed was adjustable
(also, fancy meeting you here :vlc:)

:riot: I've been hanging around.
Jackson 30 sept. 2024 la 12:43 
Postat inițial de ShivaRpgN:
EPN focusing on exploration is what makes it so great. That’s the whole point of the game (among other things).
It's just not the experience I wanted. I recognize this game is for other gamers.

Postat inițial de Alexx:
These do seem like personal gripes rather than objective game faults. Its not as if the exploration is overblown or extremely tedious, It affects your gameplay and the map is fun to traverse. And the speed thing is the selling point of the game. You are in control of how fast or slow you go, so if you feel as if the game is too fast you can let go of shift, and turn down the difficulty. If you can't catch up to colossi, you can set them to static.

Not trying to invalidate your feelings, but this is hardly feedback.
I don't feel invalidated, though I appreciate including that caveat. Exploration wasn't a mechanic I was interested in, and it wasn't in Severed Steel. That said, I recognize I should have read the game's description before buying it lol. But yeah, if the speed feels good to those who are liking it, then it was the right decision, and I would agree, this unfortunately wouldn't be considered feedback.

Postat inițial de Zz:
Postat inițial de fug4life:
One thing that may help is there is an infinite slow motion option in game play settings.

it'd be cool if the slowmo speed was adjustable
(also, fancy meeting you here :vlc:)
Knowing the devs, they may include an adjustment in the future. I agree though, I think controlling the speed would be a nice feature.
Editat ultima dată de Jackson; 30 sept. 2024 la 12:44
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