Tap Wizard 2

Tap Wizard 2

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Sep 23, 2022 @ 6:49am
Umbra Lord 3: Spectral Manor!
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Showing 1-15 of 29 comments
Corpse-Thing Sep 23, 2022 @ 1:01pm 
I honestly have to say this is the worst boss I have seen in any game. Ever.

Btw, fyi (1): Wand of Chaos can be taken out of Staff of Knowledge, but not put back in.
This makes it unusable after doing so. It also consequentially means players go back to using whatever grid they naturally get during the course of their run.
(Closing and reopening the game fixes issue.)

Btw (2): 3 slot Scarecrow would be better.

Btw (3): The Scarecrow doesn't affect Bosses. You can get a disabled enemy-type as a Boss, despite it being disabled.
Last edited by Corpse-Thing; Sep 23, 2022 @ 4:17pm
TopCog  [developer] Sep 23, 2022 @ 4:08pm 
Originally posted by The Feast:
I honestly have to say this is the worst boss I have seen in any game. Ever.

Btw, fyi (1): Wand of Chaos can be taken out of Staff of Knowledge, but not put back in.
This makes it unusable after doing so. It also consequentially means players go back to using whatever grid they naturally get during the course of their run.

Btw (2): 3 slot Scarecrow would be better.

Btw (3): The Scarecrow doesn't affect Bosses. You can get a disabled enemy-type as a Boss, despite it being disabled.

Worst boss ever, wow, hahaha! At least that means it's memorable then? Seriously though, what don't you like about it? The design principles for it were the same as prior Bosses.

1) You should be able to put it back in, it's just tricky to get the UI opened correctly. However, when you reload your game, it should go back into the Staff automatically regardless.

2) More useful of course, but more powerful!

3) True, this is intended! I could update the game to reflect that.
Corpse-Thing Sep 23, 2022 @ 4:24pm 
Originally posted by TopCog:
Worst boss ever, wow, hahaha! At least that means it's memorable then? Seriously though, what don't you like about it? The design principles for it were the same as prior Bosses.

1) You should be able to put it back in, it's just tricky to get the UI opened correctly. However, when you reload your game, it should go back into the Staff automatically regardless.

2) More useful of course, but more powerful!

3) True, this is intended! I could update the game to reflect that.
Umbra:
My only problems are the Research level stealing and the weirdness around being able to damage it.
I think on the First & Second Phases I spent an hour each trying to kill it, before I finally got too annoyed and dropped almost all of my Q4 runes and one-shot it on the Third.
As for the Research: It's only a problem because the mini-houses themselves are also weirdly hard to kill (Or that's how it seems, since I can't see a health bar...)

Scarecrow (Boss):
Yeah it should be updated to reflect that, it's more than a bit misleading.

Scarecrow (Slots): I just want 3 so I can remove all three of the self-healing enemy-types.
I hate self-healing mobs with a passion.

Side note: I think Silence might be blocking ESE application.
Just had a weird instance where ESE's weren't applied to some Necromancers after they got affected by the Mouse Totem (Which applies the Silence debuff).
Last edited by Corpse-Thing; Sep 23, 2022 @ 4:30pm
TopCog  [developer] Sep 23, 2022 @ 5:41pm 
Originally posted by The Feast:
Originally posted by TopCog:
Worst boss ever, wow, hahaha! At least that means it's memorable then? Seriously though, what don't you like about it? The design principles for it were the same as prior Bosses.

1) You should be able to put it back in, it's just tricky to get the UI opened correctly. However, when you reload your game, it should go back into the Staff automatically regardless.

2) More useful of course, but more powerful!

3) True, this is intended! I could update the game to reflect that.
Umbra:
My only problems are the Research level stealing and the weirdness around being able to damage it.
I think on the First & Second Phases I spent an hour each trying to kill it, before I finally got too annoyed and dropped almost all of my Q4 runes and one-shot it on the Third.
As for the Research: It's only a problem because the mini-houses themselves are also weirdly hard to kill (Or that's how it seems, since I can't see a health bar...)

Scarecrow (Boss):
Yeah it should be updated to reflect that, it's more than a bit misleading.

Scarecrow (Slots): I just want 3 so I can remove all three of the self-healing enemy-types.
I hate self-healing mobs with a passion.

Side note: I think Silence might be blocking ESE application.
Just had a weird instance where ESE's weren't applied to some Necromancers after they got affected by the Mouse Totem (Which applies the Silence debuff).

Ok, thanks for the clarification and thoughts! I may tune the difficulty. Also, I think the one-shotting Phase 3 thing is a bug...it was reported before but I could never reproduce it myself...interesting...
Corpse-Thing Sep 23, 2022 @ 7:08pm 
Originally posted by TopCog:
Ok, thanks for the clarification and thoughts! I may tune the difficulty. Also, I think the one-shotting Phase 3 thing is a bug...it was reported before but I could never reproduce it myself...interesting...
I was using Toxic Spray and Ring of Death if it helps.
Ariamaki Sep 23, 2022 @ 11:59pm 
Game is literally unplayable: This patch made it so that after Awakening, all spells load in with their cooldown images completely black and can never fire. I am unable to fight and abandoning to Limbo does not fix it. My game is currently bricked.
TopCog  [developer] Sep 24, 2022 @ 4:39am 
Originally posted by Ariamaki:
Game is literally unplayable: This patch made it so that after Awakening, all spells load in with their cooldown images completely black and can never fire. I am unable to fight and abandoning to Limbo does not fix it. My game is currently bricked.

Well, restarting the game fixes it, so I wouldn't call that totally bricked! Regardless, I just pushed an update which fixes the issue.

Growing pains for Era 5 work getting done behind the scenes! :-)
Corpse-Thing Sep 24, 2022 @ 6:03am 
Originally posted by TopCog:
Well, restarting the game fixes it, so I wouldn't call that totally bricked! Regardless, I just pushed an update which fixes the issue.

Growing pains for Era 5 work getting done behind the scenes! :-)
Expected release date? I've been ready to drop E4 for ages.
TopCog  [developer] Sep 24, 2022 @ 6:17am 
Originally posted by The Feast:
Originally posted by TopCog:
Well, restarting the game fixes it, so I wouldn't call that totally bricked! Regardless, I just pushed an update which fixes the issue.

Growing pains for Era 5 work getting done behind the scenes! :-)
Expected release date? I've been ready to drop E4 for ages.

I'm shooting for mid-November! But it's possible that things wrap up quickly and it's finished in October.
TopCog  [developer] Sep 24, 2022 @ 4:20pm 
Originally posted by The Feast:
I honestly have to say this is the worst boss I have seen in any game. Ever.

Btw, fyi (1): Wand of Chaos can be taken out of Staff of Knowledge, but not put back in.
This makes it unusable after doing so. It also consequentially means players go back to using whatever grid they naturally get during the course of their run.
(Closing and reopening the game fixes issue.)

Btw (2): 3 slot Scarecrow would be better.

Btw (3): The Scarecrow doesn't affect Bosses. You can get a disabled enemy-type as a Boss, despite it being disabled.

Also just to let you know: the Houselings were totally bugged, which is what made the fight so miserable! I've changed it a ton as well, so the houses take 2.5x as long to complete the circle, only 1 spawns at a time, and it only kills the wizard now instead of nuking a research :)
Corpse-Thing Sep 24, 2022 @ 7:45pm 
Originally posted by TopCog:
Originally posted by The Feast:
I honestly have to say this is the worst boss I have seen in any game. Ever.

Btw, fyi (1): Wand of Chaos can be taken out of Staff of Knowledge, but not put back in.
This makes it unusable after doing so. It also consequentially means players go back to using whatever grid they naturally get during the course of their run.
(Closing and reopening the game fixes issue.)

Btw (2): 3 slot Scarecrow would be better.

Btw (3): The Scarecrow doesn't affect Bosses. You can get a disabled enemy-type as a Boss, despite it being disabled.

Also just to let you know: the Houselings were totally bugged, which is what made the fight so miserable! I've changed it a ton as well, so the houses take 2.5x as long to complete the circle, only 1 spawns at a time, and it only kills the wizard now instead of nuking a research :)
Thanks.
Btw weird bug that apparently got added with one of the recent updates:
The cast indicator says it's completing, but it's not actually casting when it has, and it's doing so far faster than it actually should be.
TopCog  [developer] Sep 25, 2022 @ 10:33am 
Originally posted by The Feast:
Thanks.
Btw weird bug that apparently got added with one of the recent updates:
The cast indicator says it's completing, but it's not actually casting when it has, and it's doing so far faster than it actually should be.

I appreciate that! Found the problem and got it fixed. The cause of this one (and a few others) is upgrading the engine to support multiple "spell users" at once for Era 5 :-)
Corpse-Thing Sep 25, 2022 @ 10:52am 
Like Mirror Casting? Or the extra spell-casting "NPCs" from OG?
Btw there's some weirdness going on that I just noticed: Steam apparently doesn't recognize that this game has achievements.
Last edited by Corpse-Thing; Sep 25, 2022 @ 11:53am
Zboy Sep 25, 2022 @ 2:51pm 
How long does it generally take for the android version to catch up? I would have held off on the update on steam had I realized it would no longer let me sync the saves. other than that I've been really enjoying this game so far!
Orkunero Sep 25, 2022 @ 7:13pm 
When will this be available to iOS? Cant play my game anymore since save is not compatible
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