Monster Hunter Rise: Sunbreak Demo

Monster Hunter Rise: Sunbreak Demo

Omnessence Jun 17, 2022 @ 4:50pm
Controls Clunky and Messy
Am i the only one who feels this way, playing the demo i might pick it up for 20$ everything but it does not feel good playing
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Showing 1-15 of 34 comments
ZexxCrine Jun 17, 2022 @ 4:56pm 
steps of getting into monster hunter

step 1 : this is clunky
step 2: I hate this and I have no idea why people like this
step 3: hey the new demo for the next monster hunter game is out. maybe ill try that.
step 4: wow this is amazing
step 5: maybe the other game I thought was bad and clunky is good
step 6: wow this is good too
step 7: that's funny there is a tab in my wallet that says "for monster hunter"


to be frank I am one of the few monster hunter fans that have played most of the series and will still argue that the controls are clunky. I think there is still room for improvement, but the recent games continue to try to smooth the controls out much to the dismay of so called "veteran hunters" but I love the series warts and all. maybe this one doesnt resonate with you and that's fine. maybe the next one will catch you. maybe it wont.
GubbyTheChubby Jun 17, 2022 @ 5:14pm 
100% a trap topic

Monster Hunter Games always like this
thegodsend Jun 17, 2022 @ 5:53pm 
my issue is how stupid easy this 1 is for so long. i didnt even rlly reach end game content because i was so bored. probably the first monster hunter ive done that with. played like 6 of them. only here cuz i saw a dlc tho... Zexx u bastard ur right in a sense. i did buy a ps4 pro just to play world sooner.
Last edited by thegodsend; Jun 17, 2022 @ 5:57pm
GubbyTheChubby Jun 17, 2022 @ 7:13pm 
Originally posted by thegodsend:
my issue is how stupid easy this 1 is for so long. i didnt even rlly reach end game content because i was so bored. probably the first monster hunter ive done that with. played like 6 of them. only here cuz i saw a dlc tho... Zexx u bastard ur right in a sense. i did buy a ps4 pro just to play world sooner.
tbh MHWorld is much more boring u cant have fun jumping around, all you do in World is use Clutch Claw because its OP using it on any Monster and thats World for you^^
Yes this game is just garbage, like world was
The series truly went downhill after 4 when the OG director left
Now it's all about random spark effects, it really looks like a chinese rip off of monster hunter with every new game adding random ♥♥♥♥♥♥♥♥ that no one asked for that only make the game control worse
Last edited by ❤Simone Pianetti❤; Jun 18, 2022 @ 1:31am
Wookiee Jun 18, 2022 @ 2:31am 
Originally posted by ❤Simone Pianetti❤:
Yes this game is just garbage, like world was
The series truly went downhill after 4 when the OG director left
Now it's all about random spark effects, it really looks like a chinese rip off of monster hunter with every new game adding random ♥♥♥♥♥♥♥♥ that no one asked for that only make the game control worse

but you can mostly if not fully turn that off in sunbreak demo irc..... at least a lot of them
winterMAN555 Jun 18, 2022 @ 4:16am 
Originally posted by Dee_the_Bee:
Originally posted by thegodsend:
my issue is how stupid easy this 1 is for so long. i didnt even rlly reach end game content because i was so bored. probably the first monster hunter ive done that with. played like 6 of them. only here cuz i saw a dlc tho... Zexx u bastard ur right in a sense. i did buy a ps4 pro just to play world sooner.
tbh MHWorld is much more boring u cant have fun jumping around, all you do in World is use Clutch Claw because its OP using it on any Monster and thats World for you^^
The bug gimmicks in Rise are garbage tho. Makes it feel like a worse Generations (which was already a gimmicky game). 4U and World are still superior as far as traditional MH goes. If you want over the top, Frontier is superior.
Originally posted by winterMAN555:
4U and World are still superior as far as traditional MH goes. If you want over the top, Frontier is superior.
World isnt traditional. It's based around X/gen
winterMAN555 Jun 18, 2022 @ 6:51am 
Originally posted by ❤Simone Pianetti❤:
Originally posted by winterMAN555:
4U and World are still superior as far as traditional MH goes. If you want over the top, Frontier is superior.
World isnt traditional. It's based around X/gen
Way more grounded than Valor and Aerial styles+hunter arts. It just got less restrictive movement wise
Vazc0 Jun 18, 2022 @ 7:09am 
Originally posted by winterMAN555:
Originally posted by Dee_the_Bee:
tbh MHWorld is much more boring u cant have fun jumping around, all you do in World is use Clutch Claw because its OP using it on any Monster and thats World for you^^
The bug gimmicks in Rise are garbage tho. Makes it feel like a worse Generations (which was already a gimmicky game). 4U and World are still superior as far as traditional MH goes. If you want over the top, Frontier is superior.
dunno if i would call iceborne traditional. base world was good combat wise.
but iceborne made you start every fight with every weapon by turning the monster 3 times to trigger agitator and then tenderizing the head.

dont get me wrong. i'd like to see oldschool combat coming back in mh6, but the wirebug is far superior to the clutchclaw. even though we kinda got the stupid clagger back.
winterMAN555 Jun 18, 2022 @ 7:25am 
Originally posted by Vazc0:
Originally posted by winterMAN555:
The bug gimmicks in Rise are garbage tho. Makes it feel like a worse Generations (which was already a gimmicky game). 4U and World are still superior as far as traditional MH goes. If you want over the top, Frontier is superior.
dunno if i would call iceborne traditional. base world was good combat wise.
but iceborne made you start every fight with every weapon by turning the monster 3 times to trigger agitator and then tenderizing the head.

dont get me wrong. i'd like to see oldschool combat coming back in mh6, but the wirebug is far superior to the clutchclaw. even though we kinda got the stupid clagger back.

I don't mind the clutch claw combos/altered moves but tenderising was def annoying. And getting agitator proc is just more damage so I didn't mind that strat tbh. BUT clagger is super ♥♥♥♥♥♥♥ annoying, I've missed so many TCS to that lol. Not to mention the claw itself is kinda buggy in that it grabs wrong spots at times. But I still prefer this to the basically mandatory bugs in Rise, and that ♥♥♥♥♥♥♥ forced wyvern ride. I like hitting monsters not riding them lol. Also another thing about Rise is that it made healing even less tense than World (which was already pretty safe) by doing instant+regen and the wirefall mechanic. That said, I do like the wire for mobility in terms of getting to a monster faster. Less time running to it is always better. Idk, I've just felt Rise strays a bit too much from the grounded and chunky feeling of MH that I think World still had. 4U is usually what I use as baseline in comparison, cause it's my fav so the more like it a game is the more I like it. But not even 4U was safe from ♥♥♥♥♥♥ gimmicks like wystones
Wookiee Jun 18, 2022 @ 7:51am 
Originally posted by winterMAN555:
Originally posted by Vazc0:
dunno if i would call iceborne traditional. base world was good combat wise.
but iceborne made you start every fight with every weapon by turning the monster 3 times to trigger agitator and then tenderizing the head.

dont get me wrong. i'd like to see oldschool combat coming back in mh6, but the wirebug is far superior to the clutchclaw. even though we kinda got the stupid clagger back.

I don't mind the clutch claw combos/altered moves but tenderising was def annoying. And getting agitator proc is just more damage so I didn't mind that strat tbh. BUT clagger is super ♥♥♥♥♥♥♥ annoying, I've missed so many TCS to that lol. Not to mention the claw itself is kinda buggy in that it grabs wrong spots at times. But I still prefer this to the basically mandatory bugs in Rise, and that ♥♥♥♥♥♥♥ forced wyvern ride. I like hitting monsters not riding them lol. Also another thing about Rise is that it made healing even less tense than World (which was already pretty safe) by doing instant+regen and the wirefall mechanic. That said, I do like the wire for mobility in terms of getting to a monster faster. Less time running to it is always better. Idk, I've just felt Rise strays a bit too much from the grounded and chunky feeling of MH that I think World still had. 4U is usually what I use as baseline in comparison, cause it's my fav so the more like it a game is the more I like it. But not even 4U was safe from ♥♥♥♥♥♥ gimmicks like wystones

you can turn off wyvernride in the demo lmao...........
Raging Anus Jun 18, 2022 @ 8:35am 
You just needa get gud bruh
GubbyTheChubby Jun 18, 2022 @ 9:02am 
Frontier superior? A Game wich ruined itself after adding a new Weapon to the Game with almost every Attack was an iframe and overpowered dmg output? Oh yes it was superior for lazy People ^^
Lautrec Jun 18, 2022 @ 11:02am 
Originally posted by winterMAN555:
Originally posted by Vazc0:
dunno if i would call iceborne traditional. base world was good combat wise.
but iceborne made you start every fight with every weapon by turning the monster 3 times to trigger agitator and then tenderizing the head.

dont get me wrong. i'd like to see oldschool combat coming back in mh6, but the wirebug is far superior to the clutchclaw. even though we kinda got the stupid clagger back.

I don't mind the clutch claw combos/altered moves but tenderising was def annoying. And getting agitator proc is just more damage so I didn't mind that strat tbh. BUT clagger is super ♥♥♥♥♥♥♥ annoying, I've missed so many TCS to that lol. Not to mention the claw itself is kinda buggy in that it grabs wrong spots at times. But I still prefer this to the basically mandatory bugs in Rise, and that ♥♥♥♥♥♥♥ forced wyvern ride. I like hitting monsters not riding them lol. Also another thing about Rise is that it made healing even less tense than World (which was already pretty safe) by doing instant+regen and the wirefall mechanic. That said, I do like the wire for mobility in terms of getting to a monster faster. Less time running to it is always better. Idk, I've just felt Rise strays a bit too much from the grounded and chunky feeling of MH that I think World still had. 4U is usually what I use as baseline in comparison, cause it's my fav so the more like it a game is the more I like it. But not even 4U was safe from ♥♥♥♥♥♥ gimmicks like wystones

I love 4U but Rise was a sorely needed evolution for the series. Guns are way more smooth to play, wirebugs are great for movement, movement is fast and responsive in general. The only downsides to Rise imo are some of the effects looking kinda ass and rampages. Thankfully rampages are gone and monster riding is optional now (you aren't forced into it anymore on attacks). World was good, but it had a lot of issues, like movement being sluggish, clutch claw, levels that were complex in a bad way, some questionable quest design decisions and guiding lands.

I think every MH Game since 3rd gen needs some gimmick that they get rid off in the next sequel lmao.
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