Spiritfall

Spiritfall

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Vakula Mar 6, 2024 @ 4:20am
Cool game idea but there are so many issues
Most blessings are just numbers going up behind the scenes and dont actually feel like they do anything exciting. Its the same with weapon upgrades - launcher deals 10% more damage, perfect launcher deals 50% more damage. Boring. Its Cyberpunk 2077 1.0 skill tree everyone hated, in low budget indie form.

You dont really feel like you are getting all that much more powerful between runs cuz most of what you unlock are new weapons and some quality of life.

Healing is extremely limited, which makes little sense given how much damage you get dealt proportionately to how much you deal in the second region and beyond.

A lot of skills dont have any visual indication for when they are activated.

In general it feels you deal too little damage compared to how many enemies there are on the screen and how much damage they deal to you in return in region 2 and onwards. The gameplay ends up devolving into dash ability, dash quick attack, dash etc.

Was none of this brought up in early access? If you are going to ape Hades, you should look more into what made it fun at its core, and not just on the surface.
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Idk what you are talking about but they give you the ability to absolutely obliterate normal enemies even into the last area unless they have armor. Learn the combos with your weapons.

The skill tree upgrades are almost exclusively not just raw stat upgrades. Stuff like dash retaining perfect launcher, teching, bonus rarity on perfect clear, healing hp when you enter every room, etc. The only real raw stat upgrades are +50 starting hp and +100 starting dust.

Mid run the upgrades also have pretty significant changes. Slows, dots, super armor, speed up, back attack boost and crit chance. All the bolts play different as well. You might even change up your gameplan if you get an on hit style blessing (like combustion or lightning shockwave). Then theres synergy boons as well.

Judging by your wording, I'm guessing you just aren't using aerials enough to extend your combos.
Vakula Mar 6, 2024 @ 4:48am 
Originally posted by awanderingswordsman:
Idk what you are talking about but they give you the ability to absolutely obliterate normal enemies even into the last area unless they have armor. Learn the combos with your weapons.

The skill tree upgrades are almost exclusively not just raw stat upgrades. Stuff like dash retaining perfect launcher, teching, bonus rarity on perfect clear, healing hp when you enter every room, etc. The only real raw stat upgrades are +50 starting hp and +100 starting dust.

Mid run the upgrades also have pretty significant changes. Slows, dots, super armor, speed up, back attack boost and crit chance. All the bolts play different as well. You might even change up your gameplan if you get an on hit style blessing (like combustion or lightning shockwave). Then theres synergy boons as well.

Judging by your wording, I'm guessing you just aren't using aerials enough to extend your combos.
Skill upgrades arent just mostly numbers going up behind the scenes? There are tons of skills that just do more damage - attacks from below deal more damage, up attack and down attack deal more damage, attack without missing to deal more damage, deal more damage and apply a debuff that deals more damage from behind, dash that deals a bit of fire damage in a line, etc
Last edited by Vakula; Mar 6, 2024 @ 5:43am
Skills that give you an extra jump, skills that change your cast, skills that give you an assist all of which function differently and are super powerful. I mean, everything can be quantified to numbers in any game, but these are upgrades that will fundamentally change your strategy.
Hali-Gali Mar 6, 2024 @ 6:01am 
Originally posted by awanderingswordsman:
Skills that give you an extra jump, skills that change your cast, skills that give you an assist all of which function differently and are super powerful. I mean, everything can be quantified to numbers in any game, but these are upgrades that will fundamentally change your strategy.
No reason chat with him - he's just stupid russian kid, dude.
Last edited by Hali-Gali; Mar 6, 2024 @ 6:01am
Vakula Mar 6, 2024 @ 6:23am 
Originally posted by Hali-Gali:
Originally posted by awanderingswordsman:
Skills that give you an extra jump, skills that change your cast, skills that give you an assist all of which function differently and are super powerful. I mean, everything can be quantified to numbers in any game, but these are upgrades that will fundamentally change your strategy.
No reason chat with him - he's just stupid russian kid, dude.
Glad to know you upgraded from replying in Russian to English posts all the way to broken bidlo English.
Ok, lets go at it from a different angle. What kind of upgrades from blessings and skill trees would you want to see? What would be "exciting" to you?
Last edited by awanderingswordsman; Mar 6, 2024 @ 7:17am
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