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That's a lie.
Quite a few games that use DEI and have been wildly successful. God of War, Baldur's Gate 3, Spiderman 2, Shadow Gambit, Hyper Light Breaker, Alan Wake 2, the list goes on.
Don't get so wrapped up in your echo chamber that you fall into confirmation bias. It's easy to buy into rage bait when you're the emotional type.
when did they say that?
and dont use the same conference clip about "terrifying" marketing departments, that doesnt count as a threat
Saints Row
Forspoken
Redfall
Banishers
Suicide Squad
now Flintlock
upcoming games SW outlaws and Assassin's Creed Shadows.
Flintlock doesn't have anything that feels forced or out of place.
I haven't played anything you listed besides Flintlock. All of those games were obviously hot garbage to me without considering anything about forced diversity.
People are just here because a guy on Twitter told them a rumor.
If you want to list where Flintlock tries to shoe horn things in for the sake of being inclusive, feel free, but it took me 10 minutes of research to find a few things that are worth considering before jumping to "It's being done because SBI told them to."
The lead writer for the game is a black woman.
The game's world is based on a set of graphic novels/comic books published in 2016.
The description for those comics from the publisher is:
"Set in a shared 18th Century timeline Flintlock features a wide and diverse range of characters in a shared historical timeline. Each book in this critically acclaimed series features highwaymen, pirates and more – and the most talented artists in comics!"
https://timebombcomics.com/product/flintlock
These two things are important context when considering whether SBI had a hand in the content of the game, because they point towards the game's world being diverse by design rather than by an outside consultant trying to shoe horn it in for the sake of diversity.
Again, nothing in the game feels forced; having played through it. It's actually a pretty fun game with minimal story or NPC dialogue. So if you're assumption is that the failure is justified because diversity was forced into the game, you're probably wrong, and celebrating the failure of a dev team that did nothing wrong.
She also hired Kim Belair (CEO of SBI) who has always been blatant about what they want.
Andrea Topps Harjo ran A44 into the ground forcing a sale of 175 million then left the company before Flintlock was even done.
I also don't think the comics have anything to do with the game.
I found the comics through an interview with one of the developers referencing them when discussing how they came up with the world. They also discussed borrowing mythos from Mesopotamia, India, etc.
Rumors should be scrutinized and taken with a grain of salt. The protagonist originally being white rumor is why I looked into things a little deeper and found what I listed above.
If the game had been full of forced garbage that felt out of place or political I'd have a totally different opinion on those rumors. It doesn't, though, literally none. The dialogue and story don't ever show a hint of it.
In all of those games DEI is only making them worse. Its not an upgrade in any of them and these games SELL because they are known IP from the past, from the good times.
All new DEI game IP are trash, all of them. But thats allright and the way DEI must be made.
Not by destroying old IP
If your point is that these games wouldn't have made it had they been new IP, I disagree. They're all fun, well made games.
I'm trying to wrap my head around how Baldur's Gate 3 specifically is made worse by DEI. Maybe you have some thoughts on that.
And dont use the video that proves it, that doesnt count."
DEI does not add anything relevant for a game to be good, it either has no effect or makes the game worse because resources that would otherwise go into polishing and bugfixing the game now go into paying for a SBI consultant that is only worried about implementing PoC, genders and sexual preferences for ideological and political reasons to increase the DEI score, all of which do not affect gameplay at all.
That's demonstrably false, too.
It has a positive effect, albeit for a very small minority of the playerbase, and for everyone else it has a net zero effect - albeit for a very small minority of the playerbase.
The evidence that resources would go into other parts of a game's development isn't there, either. It's not like artists and writers go and fix bugs and code in their down time.
Wow you really hit all the tropes in one go. Not sure you could present yourself as any more of a sheep if you tried.
Making catchy names for the games doesn't help reinforce your statements.
Without some kind of follow up to bland, open ended criticisms they're pointless.
Alan Wake 2 sold 1.3 million units. It's the fastest selling game the developers have ever made.
Ragnarok was a step up from the first game by almost every metric, it was also the highest selling God of War game ever made.
Why does SBI being involved make any difference for whether DEI is in a game or not? Baldur's Gate 3 is probably one of the largest games in scope to come out in over a decade. It's on a completely different level for game development. There's so much content that I still haven't come close to going through all of it at nearly 200 hours of playtime. It's such a massively impressive undertaking that pointing out sales numbers alone is insulting what it's done.
Spiderman 2 was meh, but it still did well. The combat was a lot better than the previous title, the story was a bit more mature and violent - but overall it didn't bring much new to the table. Not necessarily a bad thing when you consider how unique the game's systems are, but not really anything to praise either.
As far as people who own Playstation's, the PS5 was superior to PC by almost every metric for the first 2 years or so. Purely because of how poorly developers were handling the transition to DX12. It's load times and ability to drop in and out of exact moments in gameplay still blow PC out of the water.