Flintlock: The Siege of Dawn

Flintlock: The Siege of Dawn

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Sebo
I know this has likely been covered in some regards, but I just want to vent a little. Sebo is so poorly thought it, it is not funny. Either they want you playing something akin to chess, in which case every board should be equal between you, and your opponent, or they want you to solve a puzzle, in which case every single match should be winnable no matter WHAT the AI does(as long as you spot the strat), they gave you both. Which directly translates into the AI having all the advantages and being able to think 3 moves ahead of you.

SOME matches are easy to win if you can cheese with a special coin, and defense boards are easy when your opponent does not have unfair coins. Like the one that just pushes your coins out of the way. Having to get lucky to win, should NEVER be used in any "Skill" based mini game. Yet far too many of these matches require it. Yes I know I do not have to play it, but the large amount of reputation, coupled with the, nah nah you are not good enough sensation all but force me too.

On the plus side Baz at camps is easy to beat, and gives reputation every time at least.
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Showing 1-7 of 7 comments
Lucid Jul 26, 2024 @ 6:28am 
Yeah Sebo reminds me of tic tac toe - if both players play perfectly you'll get a draw, so you're waiting for the opponent to just muck up on defense so you can win. But then the special coins just give one player a massive advantage so if you run into one of those players without a coin of your own good luck. I kind of felt it wasn't worth getting into and when I got a totally busted legendary coin very late in the game I figured I could go back and beat everyone with that. But I didn't need any reputation at that point as my build was done and I was becoming more OP with every upgrade.

It's a neat idea, but I kind of wish it was just more of a puzzle game, like "try to make 3 in x moves on this board" rather than trying to turn it into a competitive game.
Ren O'the Blade Jul 26, 2024 @ 6:32am 
I know the coin you are talking about, do not have it yet, so by the time I do, I also will not need it.

I as well would have appreciated it more as a puzzle game, cause then if I could not win, some one else would have likely posted the key to victory. Here I just keep plugging away changing coins to see which one can get me my victory. I know how to force a win on several of the boards, but that is WITH special coins. Just unnecessarily frustrating is all.

It was a nice try at something original at least I guess.
Last edited by Ren O'the Blade; Jul 26, 2024 @ 6:34am
Pixel Bandits Jul 26, 2024 @ 8:18am 
Hey. Thanks for the feedback here. I'll pass this up to the team for you now and thanks for taking the time to come and let us know what you think
The Macchio Jul 26, 2024 @ 3:19pm 
Sebo is not a good minigame. That is for sure.
KujataSylver Aug 9, 2024 @ 11:27pm 
Sebo is a terrible mini game that was just designed to be a time sink.
Darkflame Aug 10, 2024 @ 3:20am 
I'm not agree with you guys, the idea of Sebo is good and original.
Plus the game is relatively well balanced as your opponent has the same number of turns to attack that you used.
In german called Mühle. I've already played it in my childhood in the late 1970's.
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Showing 1-7 of 7 comments
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