Flintlock: The Siege of Dawn

Flintlock: The Siege of Dawn

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NJ Jun 24, 2024 @ 12:52am
DEAR DEVELOPERS: PLEASE READ THIS. VERY IMPORTANT
Hi Developers,

If you are reading this I strongly suggest and recommend that you release this game as EARLY ACCESS instead of a full game for 6 months minimum. I have played the demo and it is good BUT it has lots of potential to make it a great game.

Remember: This is 2024 and not the year 2010. As I mentioned in my other post this game has a lot of work to go into. Come launch date critics are not going to be so kind on you when it comes to reviewing your game.

There are so many games that have been released and is way above par like Dark Souls series, Elden Ring, Lord of the Fallen to mention a few.

The Character - Nor Vanek needs to be more flexible. Like sliding and shooting, climbing (proper climbing), swimming etc. A very good example of this is Horizon Zero Dawn and
Horizon Forbidden west where the character is so flexible where she can climb, swim, dive slide etc. There is also some stealth in the game. Tomb raider is another good example.

Also releasing it Early access gives you some room to improve and change lots of things.

Thank you
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Showing 1-6 of 6 comments
Pixel Bandits Jun 24, 2024 @ 12:56am 
Hey NJ, thanks for the feedback here. Really happy that you've jumped into the demo and put a lot of thought into this.
Krainz337 Jun 24, 2024 @ 5:07am 
Originally posted by NJ:
Hi Developers,

If you are reading this I strongly suggest and recommend that you release this game as EARLY ACCESS instead of a full game for 6 months minimum. I have played the demo and it is good BUT it has lots of potential to make it a great game.

Remember: This is 2024 and not the year 2010. As I mentioned in my other post this game has a lot of work to go into. Come launch date critics are not going to be so kind on you when it comes to reviewing your game.

There are so many games that have been released and is way above par like Dark Souls series, Elden Ring, Lord of the Fallen to mention a few.

The Character - Nor Vanek needs to be more flexible. Like sliding and shooting, climbing (proper climbing), swimming etc. A very good example of this is Horizon Zero Dawn and
Horizon Forbidden west where the character is so flexible where she can climb, swim, dive slide etc. There is also some stealth in the game. Tomb raider is another good example.

Also releasing it Early access gives you some room to improve and change lots of things.

Thank you
So youre saying they need to change the game into a horizon clone. Yeah no tnx. The only thing that the game needs to fix is performance and stuttering.
NJ Jun 25, 2024 @ 12:38am 
Originally posted by Krainz337:
Originally posted by NJ:
Hi Developers,

If you are reading this I strongly suggest and recommend that you release this game as EARLY ACCESS instead of a full game for 6 months minimum. I have played the demo and it is good BUT it has lots of potential to make it a great game.

Remember: This is 2024 and not the year 2010. As I mentioned in my other post this game has a lot of work to go into. Come launch date critics are not going to be so kind on you when it comes to reviewing your game.

There are so many games that have been released and is way above par like Dark Souls series, Elden Ring, Lord of the Fallen to mention a few.

The Character - Nor Vanek needs to be more flexible. Like sliding and shooting, climbing (proper climbing), swimming etc. A very good example of this is Horizon Zero Dawn and
Horizon Forbidden west where the character is so flexible where she can climb, swim, dive slide etc. There is also some stealth in the game. Tomb raider is another good example.

Also releasing it Early access gives you some room to improve and change lots of things.

Thank you
So youre saying they need to change the game into a horizon clone. Yeah no tnx. The only thing that the game needs to fix is performance and stuttering.

Mate, you need to read properly. Did I say this game needs to be like Horizon dawn? I said the character needs to be more flexible.
NJ Jun 25, 2024 @ 12:44am 
I would also recommend to the developers that every playthrough should be different meaning every enemy, creatures/undead except for the boss battles. So if a certain area has 2 creatures/undead, next play through you will find five, next you will find 3 and so on.

Also I would like to change the companion so later in the game, instead of fox, how about an eagle, tiger and so on.
azogthedefiler25 Jun 25, 2024 @ 3:42am 
Originally posted by NJ:
I would also recommend to the developers that every playthrough should be different meaning every enemy, creatures/undead except for the boss battles. So if a certain area has 2 creatures/undead, next play through you will find five, next you will find 3 and so on.

Also I would like to change the companion so later in the game, instead of fox, how about an eagle, tiger and so on.
The first part sounded reasonable but you lost me with the eagle and tiger companion.
Last edited by azogthedefiler25; Jun 25, 2024 @ 3:43am
East Jun 27, 2024 @ 9:16am 
Originally posted by azogthedefiler25:
Originally posted by NJ:
I would also recommend to the developers that every playthrough should be different meaning every enemy, creatures/undead except for the boss battles. So if a certain area has 2 creatures/undead, next play through you will find five, next you will find 3 and so on.

Also I would like to change the companion so later in the game, instead of fox, how about an eagle, tiger and so on.
The first part sounded reasonable but you lost me with the eagle and tiger companion.
I assume his post was just satire, I'm glad the devs flat out ignored his proposals.
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Date Posted: Jun 24, 2024 @ 12:52am
Posts: 6