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Wouldn't they want to proudly stand by their decision to include this company in their product instead of atrempting to shroud their involvement?
In her talk at 'Womanize!'; https://www.youtube.com/watch?v=WECCC6Rywts
(Same talk as at GDC, though I can't seem to find it (Its probably been demoted in the search results by news articles and videos about said controversy)), CEO Kim Belair affirms the racist view that some opinions/ideas are exclusive to certain races/ethnicities, which of course, is also presented carefully as: 'Marginalized peoples having unique perspectives'.
While certainly a half-truth; someone say, who has experienced famine ought have more applicable thought regarding famine, they are not entitled to the ONLY view on famine. But more importantly, if say, an Asian man has experienced persecution at the hands of their government in China, and another Asian man, who has lived in America his entire life has not, they do not both possess an equally exclusive 'marginalized opinion' on such matters.
Experience makes the person, not their birth.
Shocking we have to dispute this nearly a quarter way through the 21st century.
I guess right now 320k peoples are considered as picky customers and I hope new audiences can boost the game sales
The people who say they're on the right side of history are always the baddies. It's either a troll trying to farm jester awards or someone so delusional, they think 320,000 potential customers simultaneously rejecting their product is a positive thing. I'm sure the developers will think their ESG experiment to stick it to gamers was worth it when they're shut down and looking for new jobs. Hopefully the first of many studios to go. Make games for gamers, not for activism.
Your points (I'll bite).
Representation - 'Embracing diversity' of ideas YES, embracing diversity of people NO. Companies that go out of their way to embrace diversity of people over ideas die off. We're seeing it now, you can see it in Hollywood, see if now in gaming and you can see it in industry and Sports.
Market Expansion - 'Catering to diverse audiences' does not broaden the market, it makes it smaller, this is proven by the SBI detector!!!
Innovation - 'Diversity fosters blah blah blah', many people want to play a game as escapism. They don't want ideology and agendas forced down their throat at work, in politics and now in their gaming space. It doesn't help innovation it stifles it, diversity of ideas sparks innovation, diversity of people stifles it. Take the most successful F1 team, Mercedes. Lewis Hamilton had made into his contract that the team had to employ a certain amount of minorities....... Now the last 3 years they have failed to produce a winning car.
Brand Reputation - Anyone on the SBI curator list has had their brand reputation fall into the trash so again you are wrong.
Social Impact - People want to play games for escapism not for activism and social change and the ones that do are such a small percentage catering to just them will earn publishers no money.
All you have done is listed reasons why you 'THINK' it's better with no facts behind it. You can think what you want, doesn't make it true. What is true is all the backlash these devs and publishers are getting for SBI involvement so that should tell you something. If you can't see that then I guess you can enjoy DOA games alone.
To bad over 300,000 people and most likely more disagree with you
That is over $4,000,000 USD revenue lost btw for an average $30 USD game
According to the failure of all the box office from Disney and the epic drop of Google's market value with Gemini, the only thing ESG, DEI, and all this crap can do is break dev studios.
Remind me, how is Luminous doing after the beautiful game called "Forspoken"?