Flintlock: The Siege of Dawn

Flintlock: The Siege of Dawn

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5P3K73R Mar 23, 2024 @ 6:04am
Let's give Flintlock a chance
I know there has been the whole debacle with SBI getting involved with this game and regardless of what you believe they bring to the table, the current devs have mentioned that they are no longer working with SBI.

Seems like a decent AA souls-like to me with a unique "Sword + Gun" class. Let's just give this game a chance.
Last edited by 5P3K73R; Mar 30, 2024 @ 11:18am
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Showing 1-15 of 101 comments
shoveen1 Mar 23, 2024 @ 6:16am 
Then buy the games influenced by SBI 1000 times to support them, since you love them so much and think they are needed :)
Hymnos Mar 23, 2024 @ 6:23am 
But my wallet says No :strangely:
Fruh Mar 23, 2024 @ 6:30am 
Is it's so good, why were the devs and publisher trying to get their game from being mentioned alongside other games?

Wouldn't they want to proudly stand by their decision to include this company in their product instead of atrempting to shroud their involvement?
makalaus Mar 23, 2024 @ 6:30am 
1
Originally posted by 5P3K73R:
SBI can significantly benefit the gaming industry contrary to what most reactionary gamers believe. Here, let me tell you some of the ways:

1) Representation:
Embracing diversity in gaming leads to more inclusive representation of various demographics, fostering a sense of belonging and empathy.

2) Market Expansion:
Catering to diverse audiences broadens the market reach of gaming companies.

3) Innovation:
Diversity fosters innovation and creativity in game design, storytelling, and gameplay mechanics.

4) Brand Reputation:
Gaming companies that demonstrate a commitment to ESG and DEI principles enhance their brand reputation and perception among consumers and investors.

5) Social Impact:
Gaming has the potential to be a powerful tool for social change and activism. By incorporating ESG and DEI themes games can drive positive social impact.
Not possible if the principles of Diversity, Equality and Inclusion are built upon a foundation of racist views.
Jackets Mar 23, 2024 @ 6:45am 
From my own observation, SBI seems to be hired by companies whose games are lacking gameplay-wise; in the hopes that a bit of forced diversity will appeal to critics (and it often does).

In her talk at 'Womanize!'; https://www.youtube.com/watch?v=WECCC6Rywts
(Same talk as at GDC, though I can't seem to find it (Its probably been demoted in the search results by news articles and videos about said controversy)), CEO Kim Belair affirms the racist view that some opinions/ideas are exclusive to certain races/ethnicities, which of course, is also presented carefully as: 'Marginalized peoples having unique perspectives'.

While certainly a half-truth; someone say, who has experienced famine ought have more applicable thought regarding famine, they are not entitled to the ONLY view on famine. But more importantly, if say, an Asian man has experienced persecution at the hands of their government in China, and another Asian man, who has lived in America his entire life has not, they do not both possess an equally exclusive 'marginalized opinion' on such matters.

Experience makes the person, not their birth.
Shocking we have to dispute this nearly a quarter way through the 21st century.
Hymnos Mar 23, 2024 @ 7:21am 
Originally posted by 5P3K73R:
Originally posted by Hymnos:
But my wallet says No :strangely:
For a game to be successful, it doesn't need to listen to picky baby customers.
It needs to find a new audience who are on the right side of history.

I guess right now 320k peoples are considered as picky customers and I hope new audiences can boost the game sales :lunar2019grinningpig:
Last edited by Hymnos; Mar 23, 2024 @ 7:34am
Living Death Mar 23, 2024 @ 7:32am 
Originally posted by 5P3K73R:
Originally posted by Hymnos:
But my wallet says No :strangely:
For a game to be successful, it doesn't need to listen to picky baby customers.
It needs to find a new audience who are on the right side of history.

The people who say they're on the right side of history are always the baddies. It's either a troll trying to farm jester awards or someone so delusional, they think 320,000 potential customers simultaneously rejecting their product is a positive thing. I'm sure the developers will think their ESG experiment to stick it to gamers was worth it when they're shut down and looking for new jobs. Hopefully the first of many studios to go. Make games for gamers, not for activism.
shoveen1 Mar 23, 2024 @ 7:38am 
Originally posted by Jackets:
From my own observation, SBI seems to be hired by companies whose games are lacking gameplay-wise; in the hopes that a bit of forced diversity will appeal to critics (and it often does).

In her talk at 'Womanize!'; https://www.youtube.com/watch?v=WECCC6Rywts
(Same talk as at GDC, though I can't seem to find it (Its probably been demoted in the search results by news articles and videos about said controversy)), CEO Kim Belair affirms the racist view that some opinions/ideas are exclusive to certain races/ethnicities, which of course, is also presented carefully as: 'Marginalized peoples having unique perspectives'.

While certainly a half-truth; someone say, who has experienced famine ought have more applicable thought regarding famine, they are not entitled to the ONLY view on famine. But more importantly, if say, an Asian man has experienced persecution at the hands of their government in China, and another Asian man, who has lived in America his entire life has not, they do not both possess an equally exclusive 'marginalized opinion' on such matters.

Experience makes the person, not their birth.
Shocking we have to dispute this nearly a quarter way through the 21st century.
Womenize, lol. U know other games with female leads dont have this "womenize" nonsense to it, other games with female leads are just good games with no gender politics to it. Ridiculous. These people only want to obssess with race and gender instead of an amazing story and awesome gameplay.
Hymnos Mar 23, 2024 @ 7:39am 
Games are not media for activism, As Gamer I just want to have fun and don't want to care about real world problem, it's some kind escapism from real world I guess :satisfied:
Spud Crowley Mar 23, 2024 @ 7:47am 
having ai write bait posts for you is cringe
GUN Mar 23, 2024 @ 7:57am 
Originally posted by 5P3K73R:
SBI can significantly benefit the gaming industry contrary to what most reactionary gamers believe. Here, let me tell you some of the ways:

1) Representation:
Embracing diversity in gaming leads to more inclusive representation of various demographics, fostering a sense of belonging and empathy.

2) Market Expansion:
Catering to diverse audiences broadens the market reach of gaming companies.

3) Innovation:
Diversity fosters innovation and creativity in game design, storytelling, and gameplay mechanics.

4) Brand Reputation:
Gaming companies that demonstrate a commitment to ESG and DEI principles enhance their brand reputation and perception among consumers and investors.

5) Social Impact:
Gaming has the potential to be a powerful tool for social change and activism. By incorporating ESG and DEI themes games can drive positive social impact.

Your points (I'll bite).

Representation - 'Embracing diversity' of ideas YES, embracing diversity of people NO. Companies that go out of their way to embrace diversity of people over ideas die off. We're seeing it now, you can see it in Hollywood, see if now in gaming and you can see it in industry and Sports.

Market Expansion - 'Catering to diverse audiences' does not broaden the market, it makes it smaller, this is proven by the SBI detector!!!

Innovation - 'Diversity fosters blah blah blah', many people want to play a game as escapism. They don't want ideology and agendas forced down their throat at work, in politics and now in their gaming space. It doesn't help innovation it stifles it, diversity of ideas sparks innovation, diversity of people stifles it. Take the most successful F1 team, Mercedes. Lewis Hamilton had made into his contract that the team had to employ a certain amount of minorities....... Now the last 3 years they have failed to produce a winning car.

Brand Reputation - Anyone on the SBI curator list has had their brand reputation fall into the trash so again you are wrong.

Social Impact - People want to play games for escapism not for activism and social change and the ones that do are such a small percentage catering to just them will earn publishers no money.

All you have done is listed reasons why you 'THINK' it's better with no facts behind it. You can think what you want, doesn't make it true. What is true is all the backlash these devs and publishers are getting for SBI involvement so that should tell you something. If you can't see that then I guess you can enjoy DOA games alone.
Last edited by GUN; Mar 23, 2024 @ 7:59am
ChickenMadness Mar 23, 2024 @ 9:19am 
Jester max
Seagrey Mar 23, 2024 @ 9:20am 
No thanks.
Brandon Mar 23, 2024 @ 9:21am 
Originally posted by 5P3K73R:
SBI can significantly benefit the gaming industry contrary to what most reactionary gamers believe. Here, let me tell you some of the ways:

1) Representation:
Embracing diversity in gaming leads to more inclusive representation of various demographics, fostering a sense of belonging and empathy.

2) Market Expansion:
Catering to diverse audiences broadens the market reach of gaming companies.

3) Innovation:
Diversity fosters innovation and creativity in game design, storytelling, and gameplay mechanics.

4) Brand Reputation:
Gaming companies that demonstrate a commitment to ESG and DEI principles enhance their brand reputation and perception among consumers and investors.

5) Social Impact:
Gaming has the potential to be a powerful tool for social change and activism. By incorporating ESG and DEI themes games can drive positive social impact.

To bad over 300,000 people and most likely more disagree with you

That is over $4,000,000 USD revenue lost btw for an average $30 USD game
Spy_SpoTt3d Mar 23, 2024 @ 10:58am 
Originally posted by 5P3K73R:
SBI can significantly benefit the gaming industry contrary to what most reactionary gamers believe. Here, let me tell you some of the ways:

1) Representation:
Embracing diversity in gaming leads to more inclusive representation of various demographics, fostering a sense of belonging and empathy.

2) Market Expansion:
Catering to diverse audiences broadens the market reach of gaming companies.

3) Innovation:
Diversity fosters innovation and creativity in game design, storytelling, and gameplay mechanics.

4) Brand Reputation:
Gaming companies that demonstrate a commitment to ESG and DEI principles enhance their brand reputation and perception among consumers and investors.

5) Social Impact:
Gaming has the potential to be a powerful tool for social change and activism. By incorporating ESG and DEI themes games can drive positive social impact.


According to the failure of all the box office from Disney and the epic drop of Google's market value with Gemini, the only thing ESG, DEI, and all this crap can do is break dev studios.
Remind me, how is Luminous doing after the beautiful game called "Forspoken"?
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