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and how new types of enemies unlocked, i supose that it's abut amount of killed but i might be wrong
There is. One of the challenges (Flower if I remember correctly) increases the cap for 3 p-upgrades by five from 5 to 10.
You need to do tornado prestiges to unlock enemies past Beta.
The SpiralPoint Multiplier gives you per Tornado Prestige, +1% of the already received Spiral Points.
If you do the Daily Spiral, then you can see what you actually get.
I don't mean the Current Bonus, but what is really added to your SpiralPoint account.
This should be higher by the SpiralPoint Multiplier.
I find it a bit confusing and it took me a while to understand it :-)
There are also two spiral designs that increase one of the parts of delta z by 20% passively and by 50% actively.
Since ever omega prestige increases w's exponent, you're getting a lower delta r from doing said prestiges than not doing them at all.
Edit : never hit above 1 on rank 4 of the challenge and now not hitting above .5 on rank 5, so I'm guessing the max value lowers for each challenge rank. Omega prestiges should be avoided for rank 4 and 5 then, but can be beneficial for ranks 1 to 3 (since w can hit above 1)