Idle Spiral

Idle Spiral

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gamer_ami Jun 24, 2024 @ 6:05pm
Anybody Cleared Last Level of Professor V, VI, VII? What do your stats look like to clear those?
I'm at T-215. I got the last Theory to 100 and got the additional design slot but these challenges are still tough.

PS: for Professor VIII, I noticed that you have to start fighting L after you start the challenge to get the effect of it. Hope this helps you clear it. I was able to clear the first few levels instantly and the last two took a while longer.
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Showing 1-8 of 8 comments
gamer_ami Jun 24, 2024 @ 6:16pm 
Also, the 100Dc experience required for the BU68 seems impossible to farm with the current new enemy. Seems like TTA has to be much much higher.
My current speed stats: AS 4.52B%, AS2 2.26B, AS3 2.88K% + Arrow Design (1.42K% total from all active and passive with Arrow equipped)
Reuivn Jun 25, 2024 @ 4:01am 
I'm T189
I've cleared 10/11, 3/5, 7/8 respectively.

For Prof V my understanding is you need to rely on your HP to get you through as your def is basically worthless. Combo multiplier is also important (And you can snag a bunch from "another spiral")

For Prof VI, I just need to farm K for a while more (And varman/alphabetician... need them juicy a~g+k stats). I've not no idea what the "ideal" strat would be.

For Prof VII, I banked up MoF turned it on and walked away. I think the most important stat there is going to be your Combo Multiplier and bonuses. As your damage is set to 1. But MoF gets you going at 20x speed so it's not terrible.

As for attack speedL
AS1: 6.45e08
AS2: 1.22e08
AS3: 1.11e03

Completely forgot about arrow, I've been running railroad and bonfire. How many spiral points have you sunk into arrow? Holy smokes 1.4k% attack speed form arrow design upgrades? i was pleased with my 334% from railway.


For Prof VIII, you need to spend time defeating L at a high level (for me that was around 200k) This sets the multiplier gain per 10k L defeated during the challenge.

Then turn it on to 10k nuke/1x scav and blast through as many as you can quickly (turn on auto start here) and watch your deltaR during that challenge soar. Still took about 30 min to beat the last level (after spending god knows how much MoF on the 200k behemoth) but it was a pretty quick challenge.
Last edited by Reuivn; Jun 25, 2024 @ 4:10am
Mordtziel Jun 25, 2024 @ 2:15pm 
V is cleared around e97 hp.
VI is cleared around 5 k-exponent and I believe it was e21 k values in effect gain. Depending on a few other factors will dictate exactly when (like Z-Upgrade 1 for the long-term vets).
VII has been cleared by people with around 1300% combo multiplier from Another Spiral and having already completed VI.
VIII can be cleared relatively quickly if you can clear 200k+ difficulty abusing your m-crit and then just farming 20k difficulty throughout the challenge. No need for MoF. Every additional 10k you can clear above 200k drastically speeds it up as well.
As for the most expensive upgrades, they're not that relevant either. Similar to previous crit chances, they don't matter that much outside of gimmicky stuff like pushing difficulty for PChallenge VIII until you reach 100%. It'll likely be "quickly" acquired with the next enemies anyways.

To quote the dev...
[About Future Update Plans]
With this update, all content for Theory has been implemented. For the next update, the development team will work hard to deliver even larger content than Theory.
Theory was a content that was added more towards the end of the game, but the content to be added next is planned to be something that can be played from the beginning to the end of the game. Additionally, before the major update that will introduce this content, we plan to have one medium-sized update that includes the addition of new enemies and other features.

We hope you continue to enjoy Idle Spiral in the future.
We can see that there will be multiple new enemies coming soon. They will likely give us much more exp than the current ones.
gamer_ami Jun 26, 2024 @ 9:32am 
I could finish VII 8/8 but had to let the combo run for 20-24 hours to chip at the health of Pentangle. Will start farming k and HP for the other 2.

Arrow is at level 12 active and passive on my end but I also have Railway at 374%. Total 1.42K when Arrow is Equipped.
Nine Jun 26, 2024 @ 10:32am 
How can you guys see the total stat? I only can see each... from battle, design, equation, etc... even 3 of attack speed in battle tab lol
gamer_ami Jun 26, 2024 @ 10:50am 
Originally posted by Mordtziel:
V is cleared around e97 hp.
VI is cleared around 5 k-exponent and I believe it was e21 k values in effect gain. Depending on a few other factors will dictate exactly when (like Z-Upgrade 1 for the long-term vets).
VII has been cleared by people with around 1300% combo multiplier from Another Spiral and having already completed VI.
VIII can be cleared relatively quickly if you can clear 200k+ difficulty abusing your m-crit and then just farming 20k difficulty throughout the challenge. No need for MoF. Every additional 10k you can clear above 200k drastically speeds it up as well.
As for the most expensive upgrades, they're not that relevant either. Similar to previous crit chances, they don't matter that much outside of gimmicky stuff like pushing difficulty for PChallenge VIII until you reach 100%. It'll likely be "quickly" acquired with the next enemies anyways.

Thanks for the numbers, I was able to clear all three.
gamer_ami Jun 26, 2024 @ 10:51am 
I just went to Design and expanded the Total Effect menu. You have to click on it again to close it BTW.
Nine Jun 27, 2024 @ 8:46am 
Originally posted by gamer_ami:
I just went to Design and expanded the Total Effect menu. You have to click on it again to close it BTW.

Wow... Thanks... I only have 110% of Attack Speed there... already spend over 2000 hours on this games and just noticed that I could pour time on 'bonfire' and 'railway' design to level up. lol
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