Idle Spiral

Idle Spiral

View Stats:
Game's explanation needs to get better
As tittle said, i'm getting lost as the more stuff they add into this game. It is now a little untraceable.

Math skill helps reduce Enemy growth rate, but at what ratio? I'm farming Math skill for weeks without actually boost up the Enemy growth rate's value by 0.01.

Purchased "Upgrade 12" in Theory tab and "Upgrade 50" in Battle tab which led to 11% Loot progress multiplier. But there is no information to show. And the Loot progress bar at the bottom of battle reward remains unchanged (it starts at 100% when it should start at 111% or 100*1.11%).

Euler's identity in Theory tab boots "Loot critical". Is this equivalent to "Increase rare loot chance"?
< >
Showing 1-3 of 3 comments
FenrirAdra Nov 16, 2023 @ 4:24pm 
Math skill has a hard cap at 1 million math skill. This will translate to 90% enemy growth reduction. Any higher Math Skill has no effect; and because you can get Math Skill out of Pentangle, there really isn't any priority on the EXP-cost upgrade for it.

(Even more particularly with math skill; at some point you will likely want to grind up Rare Drop from Pentangle; and you'll likely end up getting way more than 1 million hard capped Math Skill trying to grind Rare Drop - the Rare Drop grind is more so you can get more/more reliable attack speed rolls from Gamma).

;;

As far as the loot progress thing, it does seem to improve how quickly the bar fills, even if the multiplier doesn't reflect the change.

I have about 9% bonus from battle upgrade, and around 65% bonus from theories; and it definitely is filling faster than when Theories first landed.

;;

Loot Critical was added after the Theory update (in an update that added/enabled one of the later theories, too), and the update only remarked on it being a chance to get extra rewards (don't know if that impacts the more rare loot odds or just multiplies the loot the loot roll(s) generated).

Even with possible loot criticals, I tend to get better overall results for loot just grinding to difficulty 20k-ish on Gamma, or 16k-ish on Pentangle (that's about when my one-shots stop, and the plain multiplier is high enough that each auto-reset at those difficulties gets me a loot).
Draco18s Nov 16, 2023 @ 9:14pm 
I've got a whole ongoing thread of everything I haven't understood, some of which is explained, if poorly, the rest...not at all
https://steamcommunity.com/app/1827980/discussions/0/6770657417426769665/
thanks guys
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Nov 16, 2023 @ 11:22am
Posts: 3