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Most party might not need 1 but when you do get invited to join a party when leveling, its your support skills that sometimes helps the 2 full DPS in party to kill faster than a 3 DPS party. Well with your Mage skills damage contribution as well.
Like a below/around 30 secs Arachnidemon Ulti run or something. So usually its not a full support but you're contirbuting to DMG too
I really hope this gets re-balanced at some point because the class balance seems really bad when you dont need Supports at all. Some dude on YT said Bards could be fixed by letting them play more then one song at once and making it like some sort of Aura type thing.
Well i guess i stick with my Mage then and maybe learn like a Healing Spell and thats it.
I am talking about support role hence why i dont really understand your argument using Hybrits as argument that Supports dont suck while everyone else says they do so please explain in more detail i am new to the game and dont know sh*t. <.<"
like i said, unlike on most mmorpg, on toram, support doesn't necessarily using staff, the one who responsible with support role can use any weapon because in this game you can take any skills no matter what your weapon is,
if you've played other mmorpg before you might've heard about "the holy trinity" (not the religion thingy but the mmorpg, it's basically referring to the most optimal party composition should have tank, dps, and support), since in this game 1 party consist of 4 players, the optimal composition would be : tank, support, magic dps, physical dps (why both magic and physical? it's because of "proration", if you didn't know you can just google it or ask me later), for example let's say the party consist of :
1. sword and shield
2. staff (dps)
3. bow (dps)
4. bow (support)
in this scenario the 4th party member (bow user but with supporting skills which dps bow doesn't have) purpose isn't to deal damage but providing support like inflicting status ailments to the boss, buffing party, reviving, etc (ofcourse deal damage if the chance comes).
it doesn't have to be bow either, the support can be using other weapons depends on what's needed because every boss is different and there are some skills that can only be used with certain weapon (otherwise it wouldn't make any sense to shoot an arrow with your sword).
but then arise a question like "if you can just take support skills to cast for yourself as dps then what's the point?", while it's seems true because on the earlier bosses you can just kinda unga bunga bonking your way to defeat them, later bosses need strategy to be defeated (yes, there is boss that will only receive 1 damage unless you inflict certain ailments), also the dps wouldn't have to cast buff and running out of mana or died while casting it, they can just focus on avoiding attacks and dealing damage while leaving the rest to the support, because each role supposed to cover what other roles doesn't have.
sorry if this is too long, i tried to make this easy to understand, i do hope you to read them.
I wish the game give support class some gamechanger abilities like: buffs that can prevent the whole party to die once and leaving them at 1 hp, Party invulnerability or global barriers for short duration, teleport all party member to your location - with cooldown or can only be used once per battle; something like thatXD
People dont understand -100% aggro melee supports, but when i type it out, they'll get it.
Guardian gives 270% aggro, for 50% damage reduction.
While you cannot decrease the 200 aggro every 3 secounds,
You are only generating 170% aggro with attack skills.
You can use every aura, and enemies will ignore you.
Skills that heal, like in dancer and support no longer steal aggro.
A Paladin or Traditional tank will inflict status ailments like flinch, a support will not.
Supports use skills like "Kick" and "Assault attack" to reposition the boss.
Is a boss charging? will it hit your mage? kick the boss 3m to the right, and now he misses the charge.
There is no benifit to you being a support, but there is a huge benifit to the team.
You are able to save players skill points, and increase their damage, and defenses by over 15% per buff/aura
Look man, just ignore what other players say about what Classes and Roles are useless. Just play the game the way you want to, if you really want to be a Support Role for other Players then support other new players and forge new friendships.
Assist people with their quest and boss raids and support yourself. I've played this game since first release on Mobile and I've played a lot of other MMORPG games. I've seen really unique and badass builds. I'm a DPS Support Mage meaning I do both Damage and Support.
However, I'm a Solo Player but I don't mind Company.
Anyway ways, have fun and play the game the way you want to. No Class and Role is ever considered truly "Useless"