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Game itself seems quite interesting but not a huge fan of single click controls, with no indicator (cursor changes) over what can and can't be interacted with, but I guess that makes sense with its original flash game origins you mention.
Needs a lot of work to be at a point where people will be willing to throw down money to play it at the moment though. I'm happy to play some quite clunky games but this was a struggle for me at this stage. I'll try it again on my main desktop and hopefully it's a better experience.
We want the game to be polished, fun, and accessible! And we know now that certain choices that worked in a free browser game, don't translate to full releases. For example, a tutorial room has been integrated to ease players in a little better. We're working on resolution and text size options. The wall-code puzzle is being made more clear!
Thank you all for taking the time to share your thoughts. It helps us out immensely!!
The code was changed, yes! Although there was meant to be an easter egg is you entered the original code?