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The Star Rooms are related to a special challenge in each dungeon. If you complete that challenge, you will open the room. For the four main dungeons, the Masters' quests help players figure out what they need to do to open the room. In any case, here is the list to ease your playthrough:
- Glacial Library: Reach the bottom floor without dealing direct damage to enemies and falling through holes.
- Lost Wreckage: Explore all rooms in the dungeon, including puzzle rooms.
- Magma City: Finish all combat encounters at full HP.
- Dune Dome: Finish all combat encounters before the 4th turn.
- The Tower: Go up the Tower until you reach the Star Room without using any checkpoints.
There are also secret methods to unlock Star Rooms, but none of them are necessarily consistent.
Ohm agad, a person, before whom i want to kneel! It is simply amazing, what game you've done, and even more amazing, how quiet indie community is to it, so i write down some PM letters to some streamers to stream it! (Your publisher might also want do do that ;D)
More on topic - i swear, your reply here will be VERY usefull, because it's almost impossible to figure that out by us own :D
(Also, maybe set scenario to 5-6th turns in Dune domes? It is almost impossible without boss-AoE-petrify card to do all 1-2-3-4 miasma floors in 4 turns, because of 3-HP-bars sarcophagus and stuff)
(BTW really love your chakram doggies)
Also2 on topic, not using saves in tower might be dangerous because of some game freezing bugs, not because of difficulties.
(just a note i can think of now)