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The game is hard, especially when you are making mistakes, but its also a lot of fun.
You must play a lot of game just to reach lvl 5, but once you will get it then you will have the time of your life.
https://www.youtube.com/watch?v=cVLfF4hfDrI
My guess is that there is a rule that you missed somewhere. You have to drag your xp on a stat to level it. Are you doing that?
We are working on adding animations to enhance the tutorial.
The campaign which is in the works is designed to ease beginning players into the game.
I also want to add difficulty settings which will make a non-campaign game better for beginners as well.
There is a Settings Option to manually divide XP and loot when a monster is killed.
By default, XP is split between party members. If there is remainder XP, it's given to the weaker hero (by stat values + xp's ). So, for example you have 2 heroes and there is 3 XP given. One hero gets 2 XP and the other 1 XP.
When you are more familiar with the game and/or are eased in through the campaign, you will have learned how to stay "ahead of the curve" and you'll find the experience more sane and rewarding. In the meantime, check out the 'tips' video Jon posted above and also the video I posted in "videos" section: https://youtu.be/ovzmzMypYcw, to see some decisions made early on to get ahead.
Also, we plan on putting in a Difficulty Setting for some to have a better experience.
i lost again
Easy difficulty gives two benefit levels
Each benefit level gives:
* an extra camping gear
* 2 extra luck tokens
* +1 to primary ability on combat rolls
* +1 to all abilities on ability checks
It's possible I forgot something else