Microcivilization

Microcivilization

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Too hard?
Tried playing through the demo 4 times now. Just cant seem to get past the first age without civilization collapsing. I understand whats triggering them but getting lvl 10 plagues and such absolutely wrecks you its impossible to put up enough defenses to win.
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Wyświetlanie 1-13 z 13 komentarzy
Ultrace 17 lipca 2023 o 9:59 
The key to success in this game, as with many clickers or semi-idlers, is going to be patience. Don't grow your city too quickly. Disasters only occur when you cause them to, either by going on quests that have a disaster, or by increasing your own risk.

If you're getting diseases, it's because you have too many vagrants -- don't grow your population without homes to put them in. (If your population is growing and you can't stop it, find a way to occupy your workers by researching things they can work in like the Granary, Sawmill or Encampment instead of providing food.) Some missionary missions give you vagrants as a reward you have to accept; wait until you're prepared to activate them.

Fires are the opposite -- don't build too many buildings without people to live in them. If your population is temporarily lowered by a disaster then use the food effect from dry storage to restore population.

War and uprising risks come from quests; they don't just pop up out of nowhere. Before increasing your risk on a quest (or taking a quest that involves an immediate disaster like barbarians or mammoths) make sure you have your soldiers and forts filled up, and even wait for the encampment's "triple damage" ability to recharge if needed.

If you survive a disaster and your civilization is a little shaken, then wait it out and recover your resources before continuing to grow, just like real life. With patience, the game can be overcome. I'm currently in the endgame of the demo on the 25th floor of Babel Tower. You can do it.
Ostatnio edytowany przez: Ultrace; 17 lipca 2023 o 9:59
PHOBIE 17 lipca 2023 o 19:21 
Agree with OP, found it largely unplayable. With regard to the answer, it looks like workarounds substitute for a lack of core mechanics. Those are optimization tweaks that shouldn't be needed to be successful at a game. But here not doing that means game over. It looks promising but the gameplay seems to consist of questionable discretization disconnected from any believable narrative. A fort with with a triple damage hook on a timer makes no sense. It's like a street fighter game where buildings punch diseases; absurd.
You can use the Wood charge to rebuild troops quickly and hopefully get ahead in the fighting. If you can't beat a crisis, you may still be able to avoid some of its effects by building and using walls to block those effects. Also, using Granary charges gives you immediate population to keep you above zero and getting completely wiped out.

In a previous iteration, when winning required finishing a research, I got wiped out twice while trying to complete quests, then decided I had enough and started the final research. I almost got wiped out again when my researchers came through and won the game. The current iteration is a bit different but maybe getting to the first level of the Babel tower is achievable.
Ultrace 18 lipca 2023 o 17:51 
Ascending now is extremely easy. Getting the first level of Babel Tower is quite feasible -- it doesn't come with any risk. Once it's built, all you have to do to ascend is fall as a civilization, and that is very easy to do by building additional levels in the Tower.
kuro8124 4 sierpnia 2023 o 10:51 
this game is easy
svorac dkkeep 14 sierpnia 2023 o 1:12 
this is quite easy i just got the babel tower to level 31 ...then went restroom forgot to pause and got wiped/forced to ascend
Ostatnio edytowany przez: svorac dkkeep; 14 sierpnia 2023 o 1:12
VanHoven 18 sierpnia 2023 o 16:25 
when you are struggling, try the "use abilities twice" combined with "+300% soldier damage" building abilities.
kelthuzad 19 sierpnia 2023 o 17:07 
Początkowo opublikowane przez Alexander:
Tried playing through the demo 4 times now. Just cant seem to get past the first age without civilization collapsing. I understand whats triggering them but getting lvl 10 plagues and such absolutely wrecks you its impossible to put up enough defenses to win.
stuns stack
Mongoose 19 sierpnia 2023 o 18:21 
The problem I keep having is that by the time I come to the end of the tech tree, I just can't generate enough food anymore.
In retrospect, I think it's because every workshop you build costs Hands, which are also the things that auto-generate food. I think mostly there;'s just a lot of things that aren't explained well. Also it really bothers me that I can't put this into fullscreen.
Ondrej Homola  [producent] 19 sierpnia 2023 o 22:31 
Thanks, noted about the worker hands. Re fullscreen: There is a tiny fullscreen button in the top right side of the screen. Is it the case that pressing it does not work as expected?
Castille 20 sierpnia 2023 o 5:14 
I think my first playthrough was kinda hard -- But when i learnt the mechanics it got alot easier, not trying to click too much, using the leaders correct and acctually finishing all the things on the map before going into building the tower.

I can't stress that i am really really looking forward to the release, this game is so unlike any other clicker game with an actual possibility of strategy and failure to use a good one.
Zombarts 20 sierpnia 2023 o 8:57 
I thought the game was easy. Take your time and make sure you have a good balance with people to houses.
ForgottenMemes 20 sierpnia 2023 o 23:52 
It's pretty easy once you get the hang of it. A few tips:

Unlike other games you don't necessarily want more population. It doesn't add to your production only research speed. Until you get the hang of the game decline all population and temporary food income boosts. Also you don't always want to be researching.

Focus getting heroes that stun. Once you are able to permanently stun lock any enemy then worry about other things.

If you stick with spearmen or archers they cost less to build so they are easier to stun lock with than phalanx.

You can stack the wood buff that you buy with gold. I like to stack up +100/s bonus and then queue up all the fights I can.

Since all your heroes carry over when you ascend once you get a good set of high level ones you can steamroll quite easily.
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Data napisania: 17 lipca 2023 o 4:25
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