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Chapter 7 has been toned down a little bit, but should still present a good challenge as the first chapter with promoted enemies!
Actually I was using this same strategy when I noticed that Cassidy's Duelist passive didn't trigger correctly if the enemies were next to NPCs; the hit rate was not receiving the 20% bonus (wasn't paying attention to the might and speed). Based on the description, it should still trigger for this, and also in theory if another allied unit is adjacent as well. But is the intended behavior that the enemy must be isolated from ALL other units (except Cassidy)? Maybe it was just a visual bug in the battle preview screens, as my attacks never missed, or just got lucky.
If you hover over your hit rate, it will show you the icon of the abilities affecting the hit rate, and there you will see if the Duelist ability hit rate is being added or not. Green units are not considered "allies" of enemies so the Duelist ability should still trigger.