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I could potentially add an option to not apply the new class "look" for people who don't want it, but making a custom look for each class on each character would be a bit out of scope for me. I agree it would look really cool though. The materials/coloring of the units should still be persisted to give some customization to each unit even if the promoted classes look similar.
The Option to not apply the new class look actually sounds good. I guess some people wants their character to not look generic? Thank you for the understanding :)
But option to keep the head unhelmeted will be appreciated.
I should have just had it be the same camera angle and maybe a little zoomed in because I agree they do not look very flattering close up. They don't look terrible imo, it's just low poly models generally don't have the amount of detail you need if you're going to zoom up close.
Thats why the generic promotions don't work.
Hi, i'm currently waiting for the keep appearance for units. Also thank you for working non stop to fix the bugs. Cheers to you.
Hey, after finishing this game i would like to applaud you. Turns out this is a solo project, thanks for replying us. I hope you continue to update the game and also do the cosmetic stuffs.
Absolutely, thank you for your understanding. I try to keep all the ideas people suggest organized so I can prioritize them. Not everything people suggest will make it in, but I'll try to get in as much as I have time for. :)