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Im doing a 6 man run and id like to do a 3 man run, but not with the main 3 heroes.
Story wise it won't make sense but I'm not here for the story. I still see conversations and rewards with dead characters.
I'd rather have that flexibility in which characters I can use or ditch.
From the patch notes:
Is this the experience you're seeing? If it's not working as described above, I would have to go in to take a look.
If you're asking if I can remove the defeat conditions completely, it's a possibility. It would be quite a large lift though, and I don't think I'd be able to get to it over any of the roadmap items.
It would be nice to have that middle ground of needing all three dead but also playing on Hard.
I love how brutal the enemies can be on hard, but I'm a baby about losing my team, haha!
Regardless, after re-reading patch v1.1.1, I see that the feature has been added for those difficulty settings, and that's awesome. I might edit my save file to normal difficulty for my first playthrough.
I appreciate how thoughtful you are of the game, and I greatly enjoy it. I wish you all the success, and it's motivating me to get back into game development.
Cheers!