MultiVersus

MultiVersus

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DaddyEcho69 Jul 11, 2024 @ 10:24am
What input buffer?
I can't seem to find info on this. What's the normal/recommended input buffer in fighting games?

Here 30 was too much, but what was it in beta? Did it even have input buffer in beta? I have it set to 10 right now and I think its fine for the most part. Sometimes I find myself sent to an animation I didn't want, while other times some moves are harder to perform. I'll test 5 and 0 later to find the sweet spot for me. What do you guys use?
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Showing 1-4 of 4 comments
Inuakurei Jul 11, 2024 @ 10:54am 
Generally between 3f - 9f.

Smash Ultimate has a buffer of 9 frames, Melee has 0 frames, Brawlhalla has 3frames, Rivals of Aether has 6 frames, Tekken has 8 frames, SF6 has 4 frames, Guilty Gear has 4 frames.
DaddyEcho69 Jul 11, 2024 @ 11:46am 
Ah ok, I'll play with 5 and see how it goes. Thanks!
I only played Brawlhalla out of those and was fine there. Other than getting stuck in 37 hit combos I can't get out of, which made me glad Multiversus had attack decay in beta, but that's off topic. :D
Ziack Jul 11, 2024 @ 11:49am 
Originally posted by DaddyEcho69:
Ah ok, I'll play with 5 and see how it goes. Thanks!
I only played Brawlhalla out of those and was fine there. Other than getting stuck in 37 hit combos I can't get out of, which made me glad Multiversus had attack decay in beta, but that's off topic. :D
Brawlhalla has almost NO inescapable combos lol. Only if your dodge is on cooldown, are certain combos true. The only triggering weapon in Brawlhalla was Scythe, because if they read your dodge one time, you are probably dead.
DaddyEcho69 Jul 11, 2024 @ 12:01pm 
Yeah, that's exactly what happened over and over... The scythe. I liked the game but I'm not good enough to not ♥♥♥♥ up even a single time and not get caught in it. After a while I was like yeah that's enough of that, if they're fine with that being in the game, I'll play something else. lol
Haven't had that issue in Multiversus yet. Tough combos sure, but only stuff that makes me try harder. Contrary to Brawlhalla which makes me think I'm up against someone that constantly and exclusively practices executing that specific combo, and as a casual player just looking to play a few rounds every now and then, I'm not gonna bother doing that to be on the same level. Might not be an issue if the matchmaking was good and put me against casual players like me, but alas that wasn't the case when I played.
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Showing 1-4 of 4 comments
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Date Posted: Jul 11, 2024 @ 10:24am
Posts: 4