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YT_Nocturnal_GC Jun 18, 2024 @ 11:39pm
MOJO JOJO
Please get rid of Mojo Jojo. He is a make or break of a game and is extremely annoying to work around!
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Showing 16-23 of 23 comments
King of Amazons Jun 20, 2024 @ 2:35pm 
Originally posted by SkaarSmashKikou:
Ok, as nobody had questioned the elephant in the room, I will.

If the stage is set, after the serie ending (the original one), Mojo Jojo should not been here at all.

I don't know if it count as an spoiler (as the serie ended in the mid 2000's), but:
https://www.youtube.com/watch?v=boY3sUhePQ0

How do you know it takes place after the original? What if it takes place during the 2016 reboot?
Vibewulf Jun 20, 2024 @ 3:20pm 
Originally posted by Sleepy Sniper Sleepy Sniper Slpy:
Mojo breaks loops which makes non-meta fighters viable
that doesnt make them viable cause meta characters could just take advantage of the same things, all it adds its frustration and in consistency, he limits the stage adds danger and hinders movement, hows that fun in any circumstance?
Vibewulf Jun 20, 2024 @ 3:25pm 
Originally posted by AndyT2G:
I disagree. I'm a huge fan of stage hazards and it makes it a lot of fun.
explain how making the stage suddenly smaller and hindering your movement fun? the bombs I can give or take but since they can be picked up with neutral attack, a lot of the time it just ruins any combo you had going, killing you or just ruining your attack. at least a choice they could probably make is increase the time inbetween each action he takes so at the very least whatever problems he causes now happens less often
Roland Jun 20, 2024 @ 3:36pm 
Originally posted by Vibewulf:
Originally posted by AndyT2G:
I disagree. I'm a huge fan of stage hazards and it makes it a lot of fun.
explain how making the stage suddenly smaller and hindering your movement fun?
How is playing the same fights over and over again with no wildcard fun?
Ziack Jun 20, 2024 @ 3:38pm 
Originally posted by Roland:
Originally posted by Vibewulf:
explain how making the stage suddenly smaller and hindering your movement fun?
How is playing the same fights over and over again with no wildcard fun?
I suppose you play / played Smash with all items on too? If that's the case, then explaining anything to you would be a waste of typing.
Roland Jun 20, 2024 @ 4:25pm 
Originally posted by Ziack:
Originally posted by Roland:
How is playing the same fights over and over again with no wildcard fun?
I suppose you play / played Smash with all items on too? If that's the case, then explaining anything to you would be a waste of typing.
I often did, what's your point?
I can still 1v3 3 level 9 Melee bots with Samus without items, used to main-main like 12 different characters, and love to pick Random because I ain't ♥♥♥♥♥ made and had thousands of hours in Melee and hundreds of hours in every other Smash title; including 4 on the Wii U and 3DS. Ultimate is probably my fewest hours and that's only because I also have Splatoon 3 and that has better Online, but I digress. (also all the couch co-op gang moved away and have different schedules or grew apart, c'est la vie)

Like I would have to reference a character to list to actually list all of the characters I "main"ed after Melee when I stopped just picking Random. (as in could fight competently with but not main-mained like I do Samus, Zelda, Shiek, Game-n-Watch, Marth, Link etc.) I'm competent with something like 2/3rds of Ultimate's Roster.

You can make assumptions all you want, but I've earned my arthritis and can play with or without items. Items and stage hazards simply make the fight more interesting and not the same boring bulldoze if I'm playing one of my best.
YT_Nocturnal_GC Jun 25, 2024 @ 9:55pm 
Originally posted by hi:
you will not survive a single second in smash stages
I would absolutely crush you in smash lol, this map is too small to have stage interactions.
Discotooth™ Jun 26, 2024 @ 12:52am 
Originally posted by SkaarSmashKikou:
Originally posted by Chibbix:
When he doesn't get broke, it's not that bad, but people break his UFO on accident most of the time, and when the stage gets down to its tiniest form, it gets absolutely ridiculous.

I don't hate the stage to want it removed, still. I do wish Mojo had a bit of a cooldown between attacks, though.

I kinda like these "Whacky" stages, as long as they're not on ranked. In fact, I really hope they add a "Racing" stage that sort of works like F-Zero in smash where the "Racers", if you will, could hit the players as the match is going. What IP could they use though...

Well, they could use Foster House (I don't remember the entire name), as near the end of the serie they made an racing episode.

Or, (if they have the rights), they could use one of those wacky 80's racing cartoons.

Literally scooby doo map, hall of corridors with villains / show members running between them like in the cartoon openings, which would hit and do damage
Last edited by Discotooth™; Jun 26, 2024 @ 12:52am
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Date Posted: Jun 18, 2024 @ 11:39pm
Posts: 23