MultiVersus

MultiVersus

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S0Y_L0S May 29, 2024 @ 3:00pm
no gamecube controller support at all?
cant get mine to work through steam i have to download extra stuff for it to work so now i cant use it on my steam deck cause im having issues getting those programs to launch. can you please add support for gamecube controllers.
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Showing 31-45 of 47 comments
Revenge May 30, 2024 @ 12:43pm 
Why is this topic still a thing when Steam Input has always let you custom map almost any Direct Input controller it doesn't already support?

The only issue you would run into is having to decide whether you want Neutral Attack or Neutral Special on Z since you only have 1 bumper.

Like this has been a thing for years now:
https://www.reddit.com/r/SteamController/comments/9u7qw4/getting_to_work_a_gamecube_controller_with_steam/

That's literally the first result for "steam input gamecube controller" and it's over 5 years old, so this isn't secret knowledge or anything...
Wynter the Blu Foxx May 30, 2024 @ 12:50pm 
Originally posted by Revenge For Roland:
Why is this topic still a thing when Steam Input has always let you custom map almost any Direct Input controller it doesn't already support?

The only issue you would run into is having to decide whether you want Neutral Attack or Neutral Special on Z since you only have 1 bumper.

Like this has been a thing for years now:
https://www.reddit.com/r/SteamController/comments/9u7qw4/getting_to_work_a_gamecube_controller_with_steam/

That's literally the first result for "steam input gamecube controller" and it's over 5 years old, so this isn't secret knowledge or anything...
The Gamecube controller isn't a DirectInput controller, a 3rd party adapter like the Mayflash adapter described in that post is what provides PC-readable inputs. You won't get anything using an official adapter unless you manually install a custom driver.
Last edited by Wynter the Blu Foxx; May 30, 2024 @ 12:52pm
Revenge May 30, 2024 @ 12:57pm 
Originally posted by Wynter the Blu Foxx:
Originally posted by Revenge For Roland:
Why is this topic still a thing when Steam Input has always let you custom map almost any Direct Input controller it doesn't already support?

The only issue you would run into is having to decide whether you want Neutral Attack or Neutral Special on Z since you only have 1 bumper.

Like this has been a thing for years now:
https://www.reddit.com/r/SteamController/comments/9u7qw4/getting_to_work_a_gamecube_controller_with_steam/

That's literally the first result for "steam input gamecube controller" and it's over 5 years old, so this isn't secret knowledge or anything...
The Gamecube controller isn't a DirectInput controller, a 3rd party adapter like the Mayflash adapter described in that post is what provides PC-readable inputs. You won't get anything using an official adapter unless you manually install a custom driver.
I thought the Mayflash translated to DInput?

I honestly never used the GC adapters, only the Playstation 2 adapters, so I am figuring my assumption was correct based on the first reply in that reddit post and don't have first hand experience; but that post is pretty much exactly how I would have tried to do it and they say it works so ... *shrug*
Wynter the Blu Foxx May 30, 2024 @ 12:59pm 
Originally posted by Revenge For Roland:
I thought the Mayflash translated to DInput?
Yes.
Revenge May 30, 2024 @ 1:06pm 
Originally posted by Wynter the Blu Foxx:
Originally posted by Revenge For Roland:
I thought the Mayflash translated to DInput?
Yes.
So then my original reply is 100% valid and this topic is pointless lol
Originally posted by Revenge For Roland:
Originally posted by Wynter the Blu Foxx:
Yes.
So then my original reply is 100% valid and this topic is pointless lol
not for anybody that doesn't have a mayflash adapter :lunar2019deadpanpig:
Last edited by Wynter the Blu Foxx; May 30, 2024 @ 1:15pm
S0Y_L0S May 30, 2024 @ 3:15pm 
all the morons in this chat that dont know that all the other smash clones on steam support plugging in my mayflash adapter into pc and allowing me to plug my controller in and playing with it. my og GC controller still a bad ass controller yall just mad lol
Shmider May 30, 2024 @ 3:29pm 
Originally posted by El_Unicornio:
all the morons in this chat that dont know that all the other smash clones on steam support plugging in my mayflash adapter into pc and allowing me to plug my controller in and playing with it. my og GC controller still a bad ass controller yall just mad lol
Just bootlickers. Some dude in the subreddit said that having the "swap side and neutral attack" option on was cheating when a lot of us are upset it's not there anymore
CapoFantasma97 May 30, 2024 @ 3:40pm 
Originally posted by El_Unicornio:
all the morons in this chat that dont know that all the other smash clones on steam support plugging in my mayflash adapter into pc and allowing me to plug my controller in and playing with it. my og GC controller still a bad ass controller yall just mad lol

Does it send data to your PC as XInput, DInput or SwitchInput? Hard to make it work on 99% of games otherwise.
Shmider May 30, 2024 @ 4:14pm 
Originally posted by CapoFantasma97:
Originally posted by El_Unicornio:
all the morons in this chat that dont know that all the other smash clones on steam support plugging in my mayflash adapter into pc and allowing me to plug my controller in and playing with it. my og GC controller still a bad ass controller yall just mad lol

Does it send data to your PC as XInput, DInput or SwitchInput? Hard to make it work on 99% of games otherwise.
platform fighters tend to make exceptions for mayflash adapters and imediately detect the gc controller. They know a sizeable chunk of their audience prefers this controller.
CapoFantasma97 May 30, 2024 @ 4:31pm 
Originally posted by Shmider:
Originally posted by CapoFantasma97:

Does it send data to your PC as XInput, DInput or SwitchInput? Hard to make it work on 99% of games otherwise.
platform fighters tend to make exceptions for mayflash adapters and imediately detect the gc controller. They know a sizeable chunk of their audience prefers this controller.

So it's a niche proprietary exception rather than an established standard.

But to my understanding, seeing online, those adapters should have a switch to change input mode, so it may as well not be necessary.

If that fails, can also use SteamInput to possibly overcome incompatibility issues. Right click the game>Controllers tab.
Shmider May 30, 2024 @ 4:50pm 
Originally posted by CapoFantasma97:
Originally posted by Shmider:
platform fighters tend to make exceptions for mayflash adapters and imediately detect the gc controller. They know a sizeable chunk of their audience prefers this controller.

So it's a niche proprietary exception rather than an established standard.

But to my understanding, seeing online, those adapters should have a switch to change input mode, so it may as well not be necessary.

If that fails, can also use SteamInput to possibly overcome incompatibility issues. Right click the game>Controllers tab.
iirc i think they use directinput. Steam input will automatically turn it into xinput unless told otherwise. I have a different brand than mayflash though so I'm not 100% sure if thats the case on their end too.

It's a niche exception but it's also a niche genre of fighting games. Most of the time targeted towards the melee audience. The genre has gotten a bit more mainstream since ssbu but it's still struggling. The GC controller still remains the gold standard for the genre, though. Just like a an arcade stick is used in a traditional 2d fighter
CapoFantasma97 May 30, 2024 @ 5:32pm 
Originally posted by Shmider:
Originally posted by CapoFantasma97:

So it's a niche proprietary exception rather than an established standard.

But to my understanding, seeing online, those adapters should have a switch to change input mode, so it may as well not be necessary.

If that fails, can also use SteamInput to possibly overcome incompatibility issues. Right click the game>Controllers tab.
iirc i think they use directinput. Steam input will automatically turn it into xinput unless told otherwise. I have a different brand than mayflash though so I'm not 100% sure if thats the case on their end too.

It's a niche exception but it's also a niche genre of fighting games. Most of the time targeted towards the melee audience. The genre has gotten a bit more mainstream since ssbu but it's still struggling. The GC controller still remains the gold standard for the genre, though. Just like a an arcade stick is used in a traditional 2d fighter

The funny thing is that modern arcade sticks use XInput however. DInput should also work, if it's not natively accepted by the game, you can use the SteamInput system I mentioned to configure the controller and turn it into XInput, and it will work.

You may also look for community software projects like Delfinovin that turn the input of those adapters that can't switch to XInput by themselves, into XInput.

Too bad 8BitDo doesn't make a wireless mod for the Gamecube controller, it could've been fun.
Shmider May 30, 2024 @ 5:40pm 
Originally posted by CapoFantasma97:
Originally posted by Shmider:
iirc i think they use directinput. Steam input will automatically turn it into xinput unless told otherwise. I have a different brand than mayflash though so I'm not 100% sure if thats the case on their end too.

It's a niche exception but it's also a niche genre of fighting games. Most of the time targeted towards the melee audience. The genre has gotten a bit more mainstream since ssbu but it's still struggling. The GC controller still remains the gold standard for the genre, though. Just like a an arcade stick is used in a traditional 2d fighter

The funny thing is that modern arcade sticks use XInput however. DInput should also work, if it's not natively accepted by the game, you can use the SteamInput system I mentioned to configure the controller and turn it into XInput, and it will work.

You may also look for community software projects like Delfinovin that turn the input of those adapters that can't switch to XInput by themselves, into XInput.

Too bad 8BitDo doesn't make a wireless mod for the Gamecube controller, it could've been fun.
There's switch pro controllers that look and feel really close to a gc controller. I've been using those since it's a lot easier to set up and its just a regular usb controller
treelaunka Jun 8, 2024 @ 4:41pm 
Originally posted by El_Unicornio:
cant get mine to work through steam i have to download extra stuff for it to work so now i cant use it on my steam deck cause im having issues getting those programs to launch. can you please add support for gamecube controllers.
8-bit do, it's a company that makes retro controllers for PC.
Last edited by treelaunka; Jun 8, 2024 @ 4:41pm
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Date Posted: May 29, 2024 @ 3:00pm
Posts: 47