Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They said recently that they're looking to release more "simple" characters, because some people complained that the last few have been too complex.
Maybe if I knew more about the source material I could see the potential in a cooler kit, but, as far as I know, Stripe seems pretty good as far as just being fun to play.
They don't even have enough time to fix long standing bugs. They are going to announce a new Gremlins movie on Halloween which forced them to release a buggy ass character.
Is there no reason to think this could be a balanced ability if they just, let's say, made it so you had to land multiple hits before the pistol locks on?
I get that it's OP right now, but acting like there's no fixing it is so lame.