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I know it's not a fair comparison but it shows that Multiversus can have a sizable roster if they wanted.
This is a new IP. Smash has been around for 2 decades. They've had a lot more time to develop characters.
Clearly I've been gone too long. It was about 70 last time.
And besides, as I said:
The point is if WB wanted Multiversus to have a big roster, they can do it. There were many fighting games over the years that had 50+ characters in their roster, such as UMvC3 having a 50 character roster with few gameplay clones (versus MvC2 having many clones in it's 56 character roster). In the end it's the publisher's decision to go that far, they already implied at least 30 via the Premium Edition's store page.