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speaking of which, is expanding or armor piercing better against zombies?
Are the mutants armored now? should i be using armor piercing against them or is expanding still the way to go?
If it's not player controlled I find expanding to work best, then AP, then standard rounds.
For enemy human NPCs, such as zombies, or the AI bandits, etc, bullets work best, but for animals and other creatures use shotguns, pellets don't seem to do well against humanoid enemies for some reason.
Headshots do work on almost all the NPC's so always aim there if you can, or center mass if you're having trouble with the aim, limb shots do the least damage.
Also, forgot to mention, don't bother using the rare ammo types like incendiary or tox rounds against anything that isn't another player, they don't seem to work at all on NPCs.
rofl
yes man . same here
hmm i see.
Yeah i've noticed shotguns do nothing against humans
A.) Do the quest to get the MP-133 towards the east of the forest. Maximum Aggro has a Quest-Guide on that. DO NOT succeed the quest, when youre in the forest at night and you hear a gunshot, walk away, opposite direction of the gunshot/questmarker, wait an hour irl-time, then come back to the hut where you first got the quest. This will give you a decent shotgun to start farming mutants with. Next, get either the Grizzly from the Market Board or the SPAS-12 from barters. This shotgun will be the last one you use until the Protecta. Use this weapon for ALL mutants.
B.) Armors - get one cheap scientist from the market board with at least 300 thermal protection and use a combo or combat armor regularly. A Soviet Backpack with 4 green Frames is great for farming.
C.) Your automatic weapon should be your priority number 1 for now. I hope you already picked out your endgame gun, otherwise, now is the time, as it will only get harder from here. Personally, I recommend PKP, AK-15, Vector or PPK-20 as your main weapon-line of choice. All of these are decent options with the PKP being a favourite of most players. (100 Shots in the magazine go brrr) This weapon is the one you use for Zombies and Humanoids. ASh-12 is decent too, but it will REQUIRE you to go to Lyubech-3. You DONT WANT to go to Lyubech-3. Plus it needs more Serum for attachments. Decent for PVP though.
D.) Craft attachments for recoil reduction. Screw spread, screw aimtime, screw drawspeed. Vertical recoil reduction is your number one priority. Use a silencer if you can. As for Ammo: AP in your Automatic weapon, Buckshot or Birdshot in your Shotgun. Armor Penetration works against ALL humanoids and can reduce the bullets you need to kill an enemy by 1 or 2, depending on the enemies armor, while Buckshot/Birdshot just spreads the damage of your shotgun towards the different pellets, thus if you "overkill" something with a shotgun shell and theres an enemy behind that overkilled enemy, the enemy behind will receive the rest of the damage. Do NOT use incendiary ammo on NPCs. Not because its bad, but because its expensive as hell. Also, Magnification is your friend. 4x on an Assault rifle, at least 2x on an SMG. Trust me.
E.) Upgrade in the following order: Automatic Weapon > Shotgun > Armor > Attachments
F.) IF You plan on doing anomalous rift installations, god have mercy on your soul, use about 20-30 Impact grenades to clear most of the white orbs that spawn around it. One per wave should be enough. Just kite the rest or shoot them. For it to count as a quest target, you NEED to have shot at least one before the installation finishes, though.
G.) Ignore pistols, unless you REALLY REALLY want one. You will get a decent off-hand in the second part of the story (Chiappa, three-barrel offhand sawn-off shotgun) which you will use until you get the Buryat.
H.) DONT ignore melee-weapons. Get them upgraded after your attachments asap.
I.) Finish the story asap. You get a Purple AK and Armor by the end of it. In the North, DONT upgrade your armor any further, as you will receive a Voucher for Northern Base Level 3 Armor (one before Red) - trade this in for Science or Combat armor. Combo armor will be borderline useless as of now.
J.) Be prepared to be matched with VASTLY better geared players than you from now on. Trust me, you are about to experience the worst part of Matchmaking. It will be better in the north, though. Just grit your teeth through the pain and frustration.
Id say just skip over the Grizzly currently, its been price-gouged for like a week now.
If you're up to Forest then the MP-133 is already weak and outdated for you. Since you're a stalker, you'll want to look for a house on the eastern side of the area and do that quest to receive an appropriately strong shotgun. Players on the bandit side will do the chimera hunt instead.
Both Stalkers and Bandits can talk to Captain in the Bar to start a reasonably short quest that gives the Firebrand/Hystrix RPD. Those two guns plus the armours you receive in the main story are more than enough to get you to the final boss of the South.
Also having a sniper rifle for self defense might be an idea at this point, you might want to either consider building to get a VSS for the versatility, or L9A21 for Max damage, the line of these guns still 1 or 2 shots npcs so it's valuable or go the VSSK Vysklop path because you're that kinda meta guy.
But remember, bare minimum for farming in the wild is having an AK and a Shotgun.