STALCRAFT: X

STALCRAFT: X

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Damian Dam-Dam Dec 16, 2022 @ 1:26am
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Gravitational Anomalies in OTHER Anomaly fields.
It's not about a whole 'oh git gud just get around them ur blind', it's literally dumb in general.

Agroprom is a clear example of this, where Electro Fields, Chemical Swamps, Psi-Field etc are filled to the brim with Gravitational anomalies that almost makes the anomalies that was supposed to be the main 'focus' of said anomaly field completely irrelevant.

Imagine Zaton's Iron Forest in Stalker Call of Pripyat. So many electric pylons, so many electro anomalies that can kill you in a single or two touch.

Now, imagine them being replaced by mostly whirligigs, vortex, and springboards, etc. And we still think of them as an 'electrical anomaly field'.

Now, apply that also to the psi-field 'scar', and add so many whirligigs inside them. And then we don't stop and turn the chemical fields etc into whirligigs and springboard instead.

Now, look at stalcraft.

All of those have become reality in this game.

Devs added so much gravitational anomalies into other type of anomaly fields it's not even a case of 'just use bolts' anymore. People ARE NOT BLIND, they can clearly see the air distortion of burners, or the electrical sparks of electros, avoid the bio-bushes, the witches' jelly fields, etc.

So, in order to make the anomaly fields harder for the sake of making them harder, they spammed Black Holes, Vortex, and Springboards, to a point that we, as a player, can't help but to question whether every anomaly field we encounter are just gravitational anomaly fields, with those 'electros' and 'burners' to be nothing but a redundant anomaly.

Why even bother creating diverse types of anomaly fields IF YOU ARE GOING TO JUST SHOVE THEM UP WITH GRAVITATIONAL ANOMALIES?

If there is a statistic of deaths in each anomaly fields, believe me, it's gonna be like this.

"How did people die the most in burner fields?"

"Vortex"

"How about psi fields?"

"Black Holes"

"How about the chemical fields?"

"Springboards"

"What about their respective anomaly type of the field? Like witches jelly in the swamps?"

"What about them????"

Stalcraft 10/10.
Last edited by Damian Dam-Dam; Dec 16, 2022 @ 1:33am
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Showing 16-25 of 25 comments
Hotklou Dec 20, 2022 @ 12:30am 
Originally posted by Volkov:
Can we get a little acknowledgement that 80% of these need to be wiped out of the game? Maybe the Russian audience loves them but it's hurting your steam reviews.
Not necessarily that many have to be REMOVED. But they do need to be changed to match the area they're in so an area that's supposed to be filled with one specific type of anomaly doesn't have more of another type of anomaly than it has that specific type of anomaly that it is supposed to have.
Volkov Dec 20, 2022 @ 12:52am 
Originally posted by Hotklou:
Originally posted by Volkov:
Can we get a little acknowledgement that 80% of these need to be wiped out of the game? Maybe the Russian audience loves them but it's hurting your steam reviews.
Not necessarily that many have to be REMOVED. But they do need to be changed to match the area they're in so an area that's supposed to be filled with one specific type of anomaly doesn't have more of another type of anomaly than it has that specific type of anomaly that it is supposed to have.

I absolutely agree that diversity of anomalys' in areas that have them is very bad, weird, annoying to navigate, and thematically makes no sense seeing as how we have anomaly areas that are homogeneous in theme and function. Having to worry about something like a blackhole no matter where you are on the map makes no sense. Idk I think it would be better if they maybe tried to rotate it or something, instead of gravity garbage fill the map with burners, or chemicals for a week rotation, I am sick of gravity-based anomalys and the fact there's no armor against them.
Last edited by Volkov; Dec 20, 2022 @ 12:52am
Basilllisk Dec 20, 2022 @ 5:46am 
Originally posted by Volkov:
Can we get a little acknowledgement that 80% of these need to be wiped out of the game? Maybe the Russian audience loves them but it's hurting your steam reviews.

A wide-sweeping deletion of vortexes and black holes is an entirely different subject, and for the record one I completely disagree with. Having them randomly littered through the map is a pretty great way to keep the player always on their toes and pick the location of your fights.

The issue being discussed here is their prevalence in hazard zones where the theme clashes hard with what's already supposed to be present.
NotReally Dec 20, 2022 @ 6:52am 
I have a feeling that the other anomalies are just weak and easily spotted. I am running around with scientist set which does contribute to them being weak :P They could make it that these anomalies have long term effects if left alone. Something like damaged boots from anomaly, breach in suit or gasmask from bullet/melee. Maybe even make radiation to be long term penalties if not fixed with anti-radiation pills or something.
Damian Dam-Dam Dec 22, 2022 @ 4:05am 
I can't wait for them to redo the entire map...

By deleting every anomaly fields that isn't gravitational like vortex and black holes, replace them with it, and then pat themselves in the back.
RobustDelirium Dec 22, 2022 @ 7:03pm 
never thought about it like this and now I'm annoyed. I guess its just that all other than gravitational ones, anomalies are kinda harmless? I main science gear for the environmental protection because I like to explore and I can just walk around in rooms full of acid and tank EVERY electrical spot and still have half my hp I can just sprint around inside of fire zones setting off all the flares because my fire res is so high. still get instagibbed by black holes and still occasionally die to a vortexes now and again. the gravity ones are really the only ones that have any teeth so to speak.
Mega Dec 23, 2022 @ 1:02am 
I hate so much anomalies in this game. It's like they said '' haha anomalies everywhere so no one can walk brrrrrr '' It's just stupid the numbers of anomalies that are in the zone. Not even close to stalker anomalies you just cant walk like 2 meters without encountering 30 anomalies in your way. Its so stupid. They should rework this fast as they can and make it better like in stalker. AND SOME OF THEM YOU CANT ESCAPE AND ITS INSTANT DEATH. LIKE THE ♥♥♥♥♥♥♥ BLACK HOLE WTF WHY DOES THAT EVEN EXIST. THATS NOT IN STALKER AND IF IT IS, IS 10 TIMES BETTER AND YOU CAN SURVIVE.
Red Dec 23, 2022 @ 1:33am 
Originally posted by Mega:
I hate so much anomalies in this game. It's like they said '' haha anomalies everywhere so no one can walk brrrrrr '' It's just stupid the numbers of anomalies that are in the zone. Not even close to stalker anomalies you just cant walk like 2 meters without encountering 30 anomalies in your way. Its so stupid. They should rework this fast as they can and make it better like in stalker. AND SOME OF THEM YOU CANT ESCAPE AND ITS INSTANT DEATH. LIKE THE ♥♥♥♥♥♥♥ BLACK HOLE WTF WHY DOES THAT EVEN EXIST. THATS NOT IN STALKER AND IF IT IS, IS 10 TIMES BETTER AND YOU CAN SURVIVE.

You understand that in Stalker universe anomalies are one of greatest threats?
FelixAntonio Dec 23, 2022 @ 1:41am 
i thought that these anomalies are placed in the game based on the actual stalker anomaly spots?
Damian Dam-Dam Dec 23, 2022 @ 4:09pm 
Originally posted by Red:
Originally posted by Mega:
I hate so much anomalies in this game. It's like they said '' haha anomalies everywhere so no one can walk brrrrrr '' It's just stupid the numbers of anomalies that are in the zone. Not even close to stalker anomalies you just cant walk like 2 meters without encountering 30 anomalies in your way. Its so stupid. They should rework this fast as they can and make it better like in stalker. AND SOME OF THEM YOU CANT ESCAPE AND ITS INSTANT DEATH. LIKE THE ♥♥♥♥♥♥♥ BLACK HOLE WTF WHY DOES THAT EVEN EXIST. THATS NOT IN STALKER AND IF IT IS, IS 10 TIMES BETTER AND YOU CAN SURVIVE.

You understand that in Stalker universe anomalies are one of greatest threats?
They are supposed to be a threat and I agree, but Black Holes are unnecessarily progression-destroying for no real reason (Destroy backpack mats etc) and they were spammed too much *literally everywhere*.



Originally posted by FelixAntonio:
i thought that these anomalies are placed in the game based on the actual stalker anomaly spots?
Eh, nope.
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Date Posted: Dec 16, 2022 @ 1:26am
Posts: 25