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I absolutely agree that diversity of anomalys' in areas that have them is very bad, weird, annoying to navigate, and thematically makes no sense seeing as how we have anomaly areas that are homogeneous in theme and function. Having to worry about something like a blackhole no matter where you are on the map makes no sense. Idk I think it would be better if they maybe tried to rotate it or something, instead of gravity garbage fill the map with burners, or chemicals for a week rotation, I am sick of gravity-based anomalys and the fact there's no armor against them.
A wide-sweeping deletion of vortexes and black holes is an entirely different subject, and for the record one I completely disagree with. Having them randomly littered through the map is a pretty great way to keep the player always on their toes and pick the location of your fights.
The issue being discussed here is their prevalence in hazard zones where the theme clashes hard with what's already supposed to be present.
By deleting every anomaly fields that isn't gravitational like vortex and black holes, replace them with it, and then pat themselves in the back.
You understand that in Stalker universe anomalies are one of greatest threats?
Eh, nope.