STALCRAFT: X

STALCRAFT: X

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Damian Dam-Dam Dec 16, 2022 @ 1:26am
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Gravitational Anomalies in OTHER Anomaly fields.
It's not about a whole 'oh git gud just get around them ur blind', it's literally dumb in general.

Agroprom is a clear example of this, where Electro Fields, Chemical Swamps, Psi-Field etc are filled to the brim with Gravitational anomalies that almost makes the anomalies that was supposed to be the main 'focus' of said anomaly field completely irrelevant.

Imagine Zaton's Iron Forest in Stalker Call of Pripyat. So many electric pylons, so many electro anomalies that can kill you in a single or two touch.

Now, imagine them being replaced by mostly whirligigs, vortex, and springboards, etc. And we still think of them as an 'electrical anomaly field'.

Now, apply that also to the psi-field 'scar', and add so many whirligigs inside them. And then we don't stop and turn the chemical fields etc into whirligigs and springboard instead.

Now, look at stalcraft.

All of those have become reality in this game.

Devs added so much gravitational anomalies into other type of anomaly fields it's not even a case of 'just use bolts' anymore. People ARE NOT BLIND, they can clearly see the air distortion of burners, or the electrical sparks of electros, avoid the bio-bushes, the witches' jelly fields, etc.

So, in order to make the anomaly fields harder for the sake of making them harder, they spammed Black Holes, Vortex, and Springboards, to a point that we, as a player, can't help but to question whether every anomaly field we encounter are just gravitational anomaly fields, with those 'electros' and 'burners' to be nothing but a redundant anomaly.

Why even bother creating diverse types of anomaly fields IF YOU ARE GOING TO JUST SHOVE THEM UP WITH GRAVITATIONAL ANOMALIES?

If there is a statistic of deaths in each anomaly fields, believe me, it's gonna be like this.

"How did people die the most in burner fields?"

"Vortex"

"How about psi fields?"

"Black Holes"

"How about the chemical fields?"

"Springboards"

"What about their respective anomaly type of the field? Like witches jelly in the swamps?"

"What about them????"

Stalcraft 10/10.
Last edited by Damian Dam-Dam; Dec 16, 2022 @ 1:33am
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Showing 1-15 of 25 comments
beastbb46 Dec 16, 2022 @ 1:50am 
HAHA stalker go boom
Bloodyboo12 Dec 16, 2022 @ 4:55am 
Bandit side of the map deserves it
sgt_sas1905 Dec 16, 2022 @ 7:20am 
easy to navigate im a merc not hard
Damian Dam-Dam Dec 16, 2022 @ 5:59pm 
Y'all lost the point, even the chemical anomaly field in Cordon next to the main road, north of the bridge, is an example of how messy the anomalies mix-up were. There's literally 10x more of gravitational anomalies than chemical anomalies in a chemical field which has bio field, requiring you high chem protection like scientist suits.

Gravitational anomalies literally makes up the ungodly amount of anomalies in the game, even in other anomalies field types.

Navigating through anomalies like burners, those moving comets things, witches jelly etc? Stupid easy, really.

Navigating through a swarm of black holes that will instant kill you and destroy half your inventory for the ♥♥♥♥ and giggles literally everywhere in the map?

People hates Black Holes more than PVP, probably.
Damian Dam-Dam Dec 18, 2022 @ 6:41am 
Now that I'm already Bar enjoyer and have visited numerous other locations;

I can say that interestingly, more of the gravitational-only fields seems to be more focused on The Dump, Dark Forest, Agroprom, The Pit, and beyond.

But any other fields like chemicals/electros/burners are plagued still by vortex/black holes lmao.
Volkov Dec 18, 2022 @ 5:44pm 
Don't be offended too much, most people on this forum are the lowest of the low IQ in terms of posting.
Basilllisk Dec 19, 2022 @ 9:26am 
Agreed, this is a problem.

If they want to make hazard zones more dangerous or interesting they should up the damage/penalties/danger of their respective element. Tossing vortexes and black holes in undermines everything else in those places and kinda feels boring.
Hotklou Dec 19, 2022 @ 10:21am 
Originally posted by Basilllisk:
Agreed, this is a problem.

If they want to make hazard zones more dangerous or interesting they should up the damage/penalties/danger of their respective element. Tossing vortexes and black holes in undermines everything else in those places and kinda feels boring.
What he said.
Simple Kind of Man Dec 19, 2022 @ 11:55am 
how to say you dont look were you step with out saying it
Damian Dam-Dam Dec 19, 2022 @ 4:51pm 
Originally posted by Lord_Of_Death:
how to say you dont look were you step with out saying it
And another one who completely missed the point.

Alternatively; How to say you don't read the post without saying it.
Last edited by Damian Dam-Dam; Dec 19, 2022 @ 5:14pm
Scrimblo Dec 19, 2022 @ 6:57pm 
Originally posted by Basilllisk:
Agreed, this is a problem.

If they want to make hazard zones more dangerous or interesting they should up the damage/penalties/danger of their respective element. Tossing vortexes and black holes in undermines everything else in those places and kinda feels boring.
True af
D.Kay Dec 19, 2022 @ 7:04pm 
Originally posted by Basilllisk:
Agreed, this is a problem.

If they want to make hazard zones more dangerous or interesting they should up the damage/penalties/danger of their respective element. Tossing vortexes and black holes in undermines everything else in those places and kinda feels boring.

Originally posted by Damian Dam-Dam:
It's not about a whole 'oh git gud just get around them ur blind', it's literally dumb in general.

Agroprom is a clear example of this, where Electro Fields, Chemical Swamps, Psi-Field etc are filled to the brim with Gravitational anomalies that almost makes the anomalies that was supposed to be the main 'focus' of said anomaly field completely irrelevant.

Imagine Zaton's Iron Forest in Stalker Call of Pripyat. So many electric pylons, so many electro anomalies that can kill you in a single or two touch.

Now, imagine them being replaced by mostly whirligigs, vortex, and springboards, etc. And we still think of them as an 'electrical anomaly field'.

Now, apply that also to the psi-field 'scar', and add so many whirligigs inside them. And then we don't stop and turn the chemical fields etc into whirligigs and springboard instead.

Now, look at stalcraft.

All of those have become reality in this game.

Devs added so much gravitational anomalies into other type of anomaly fields it's not even a case of 'just use bolts' anymore. People ARE NOT BLIND, they can clearly see the air distortion of burners, or the electrical sparks of electros, avoid the bio-bushes, the witches' jelly fields, etc.

So, in order to make the anomaly fields harder for the sake of making them harder, they spammed Black Holes, Vortex, and Springboards, to a point that we, as a player, can't help but to question whether every anomaly field we encounter are just gravitational anomaly fields, with those 'electros' and 'burners' to be nothing but a redundant anomaly.

Why even bother creating diverse types of anomaly fields IF YOU ARE GOING TO JUST SHOVE THEM UP WITH GRAVITATIONAL ANOMALIES?

If there is a statistic of deaths in each anomaly fields, believe me, it's gonna be like this.

"How did people die the most in burner fields?"

"Vortex"

"How about psi fields?"

"Black Holes"

"How about the chemical fields?"

"Springboards"

"What about their respective anomaly type of the field? Like witches jelly in the swamps?"

"What about them????"

Stalcraft 10/10.

I never put some though about it but now that you mention it, it's obvious as fck that adding some random gravitational anomalies in the middle of a specific anomalies field just feel out of place. (and tedious at best) Here's your price OP in form of a steam award for it (not bein' sarcastic but the devs prolly won't edit the map even though your point is valid)

Imagine a electric fields in Stalker but there's one puddle of Gas in the middle of it. this would trigger my autism to oblivion.

This topic needs to be adressed to the Dev.
Last edited by D.Kay; Dec 19, 2022 @ 7:06pm
Volkov Dec 19, 2022 @ 9:25pm 
" How can we make this _harder_? I KNOW! Lets put the anomaly's we have the least defenses for LITERALLY EVERYWHERE, I AM INTELLIGENT. " - dev

" OMG I LOVE IT THIS IS GREAT I LOVE BLACK HOLES I LOVE YOU DEVS GIT GUD " - some weird nerds
Kronk Dec 19, 2022 @ 11:33pm 
not a bad point they do feel over used
Volkov Dec 20, 2022 @ 12:28am 
Can we get a little acknowledgement that 80% of these need to be wiped out of the game? Maybe the Russian audience loves them but it's hurting your steam reviews.
Last edited by Volkov; Dec 20, 2022 @ 12:28am
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Date Posted: Dec 16, 2022 @ 1:26am
Posts: 25