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I don't think weapon's damage should be this far off between tiers, other stats should, like spread and whatnots
Well so far i never really had issues with PvP because the roblox kids that play this game are very bad at aiming, i think i killed like 6 players and only died once in my 8 hours. But it still is a bad system, it's not fun or engaging and it's frustrating that everybody is a bullet sponge. Imo even the random ass starved bot bandits in the wild are more dangerous than other players because at leatsthe bots have a perfect 100% aimbot accuracy allthe time even 100m away through bushes where they are invisible for you.
In any way the combat is just bad, is all i'm saying. In STALKER you kill stuff in 2 bullets but you also die in 2 bullets, which is way better and feels much more engaging and satisfying.
Also damnn that RPD nerf is insane xD
indeed, thisgame is much more minecraft than stalker
Guns for sale on the Auction. Use your PDA.
You really don't have a clue what you are talking about.
Also what else do you expect to do in this game? It's literally about going out, doing quests, looting buildings, clearing out nests and coming back to the base with eveything you've found so you can sell it and progress, and all PVP does it give it some stakes, otherwise it be boring as all hell, because the enemy AI is just terrible and the gunplay basic,
But still IMHO the NPC enemies sould either be weakened, or weapons should have bonuses against them, having additional 1.25-2x multipler on only SOME of them and only against mutants is kinda bad, and makes playing more of a tedious chore than an enjoyable activity.
guess you have to start with god armor and weapon of death just to enjoy at least something in new game
well of ♥♥♥♥♥♥♥ course people don't like playing with ♥♥♥♥♥♥ nerf guns that requires 15 headshots to kill a broke ass starved bandit bot. This gmae isn't hard or immersive or anything. You have the right to enjoy it, the only thing i'm complaining about here is that i was led to believe this game had something to do with stalker and otehr immersive sim games. Games in which bullets are bullets. And don't have that ♥♥♥♥♥♥ weapon levelling thing and grind
Its gear based and you create your build based on artifacts. Its not based on aim and raw skill. If you can get past that then you'll enjoy the game or else if you're just trying to find a game to wind down after a long day then Stalcraft isn't that game.
If there was a "potato" award I would give it to the OP.
On top of what Von Gamerstein said, you clearly did not experience the game or did not even spend some time reading/watching gameplay videos of mid/late gameplay.
1. RPG elements are your artifact builds for different situations
2. Combat is being continuously modified and adjusted but even now you can experience everything from open world pvp, through classic matchmaking session battles and further subdivision battles which are literally clan wars - and they provide additional bonuses for you and your clanmates.
3. In terms of trading, there's living Auction House which can bring you dozens of millions of rubles if you have money to invest and you know what's going on there.
4. I do not quite understand what do you mean by dynamic factions, but if you're on the same side of the fence there's no problem with switching for example betweeen Freedom and Duty back and forth.
I know, it may sound harsh - but welcome to the zone stalker, where you get gud or get recked.