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回報翻譯問題
I calculated the experience rate gained during the Blizzard event which is x/5.74 (around). Example: You earn 1,000 points during the Blizzard event, divide this by 5.74 to find out your true experience earned for your Battle pass progress.
I'm currently averaging 2,000 points per 20 minute event, protecting the zone and not rushing points, playing like an average player. So you have to divide 2,000 by 5.74 which gives 348 experience points for the progression of the Battle pass.
The Battlepass requires 1,000 experience points per level, for 91 visible levels, so it takes 91,000 experience points to obtain level 91.
we divide 91,000 by 348 (one lambda game), so we get a total of 262 games of 20 minutes (rounded up).
For one month of event, or 30 days, to hope to obtain the 91 visible levels, we therefore divide 262 by 30 to obtain the exorbitant figure of 9 games of 20 minutes per day, or 3 hours of farm per day to hope to increase the 91 Battlepass levels.
Wouldn't it be abused, on the part of EXBO to make an unattainable Battlepass for active people with a family life? Wouldn't it be their goal, ultimately, to give rewards only to a caste of players who have an insane amount of time to allocate to this event?
Having to make a choice between continuing to raise my general level, and doing an event to obtain exclusive items should just not be done, or should I put myself out of work to do both? Or sacrifice a whole section of the game on a choice between
the Blizzard event or my personal progression?
I'm sad, I wish Stalcraft only the best.
20 minutes of killing reskinned mobs while you mostly have no chance to get decent point because you have to compete with 19 other people on a tini farm spot.
its straight up trash nothing more - they just tried to put the P2W mechanics of the russian servers into Eu servers with some extra steps