STALCRAFT: X

STALCRAFT: X

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Cartermatic 11 DIC 2022 a las 12:31
is there a point to pvp?
been reading mixed opinions on the subject. I like pvp to mean something in the game, not simply killing another player. Do I get anything of value for killing someone else?
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Mostrando 1-15 de 73 comentarios
Kashra Fall 11 DIC 2022 a las 12:35 
Not really, aside from impeding the progress of others, you don't get a thing from doing it. "I got some ammo and meds." Grats, you got 700 rubles worth of stuff, you get that from one mutant nest... You can't get their stuff you have to sell it/auction it back to them. It just servers no purpose other than being there. It would be much better if zones were dedicated to it, not the entirety of the game.
Jackrum 11 DIC 2022 a las 12:37 
No, not really. Unless they have an artefact on them all you'll get is food, ammo, health and crafting items. Equipped items like the players weapons and armour don't drop.
Kashra Fall 11 DIC 2022 a las 12:39 
Publicado originalmente por Jackrum:
No, not really. Unless they have an artefact on them all you'll get is food, ammo, health and crafting items. Equipped items like the players weapons and armour don't drop.

Won't get the artifact if it is in a container though. So even that point is moot.
Jackrum 11 DIC 2022 a las 12:47 
Publicado originalmente por Kashra Fall:
Publicado originalmente por Jackrum:
No, not really. Unless they have an artefact on them all you'll get is food, ammo, health and crafting items. Equipped items like the players weapons and armour don't drop.

Won't get the artifact if it is in a container though. So even that point is moot.
That's true, really makes you ponder what the point of pvp is. If it was limited to Stalker faction relations you could at least have some roleplay value in Duty vs Freedom battles for example.
Kashra Fall 11 DIC 2022 a las 12:49 
Publicado originalmente por Jackrum:
Publicado originalmente por Kashra Fall:

Won't get the artifact if it is in a container though. So even that point is moot.
That's true, really makes you ponder what the point of pvp is. If it was limited to Stalker faction relations you could at least have some roleplay value in Duty vs Freedom battles for example.

The PvP "Battle sessions." make sense because they are planned/you gotta get to them and be geared for them. Having frothing mouthed people just sitting at choke points of people doing story missions is nothing more than a way to dissuade people from playing the game. I was lucky and got to where I am with little player interaction, but I see the ingame chat all the time "Fck, ggu, fjg, tdmait!" <--- censored for your viewing pleasure.
Última edición por Kashra Fall; 11 DIC 2022 a las 12:49
Burlak 11 DIC 2022 a las 12:50 
there is no point in pvp you dont get anything only frustration when someone kill you and force you to run for 10min only to try to finish stupid quest and die again
RazerFeed 11 DIC 2022 a las 13:35 
early game, no. Mid game to endgame - YES
Cartermatic 11 DIC 2022 a las 13:37 
Publicado originalmente por RazerFeed:
early game, no. Mid game to endgame - YES
what is the point?
RazerFeed 11 DIC 2022 a las 13:52 
Publicado originalmente por ✪ Cartermatic:
Publicado originalmente por RazerFeed:
early game, no. Mid game to endgame - YES
what is the point?
loot from north, you sell it. You can get 100k+ from killing one guy there
Última edición por RazerFeed; 11 DIC 2022 a las 13:53
Swiper 11 DIC 2022 a las 14:34 
Publicado originalmente por RazerFeed:
Publicado originalmente por ✪ Cartermatic:
what is the point?
loot from north, you sell it. You can get 100k+ from killing one guy there

Yeah people are only in areas with traders right near the zone. Imagine going into a territory in the north with no trader and having to run back to the bar...now you'll understand PVP. :P
Kashra Fall 11 DIC 2022 a las 14:37 
Publicado originalmente por Swiper:
Publicado originalmente por RazerFeed:
loot from north, you sell it. You can get 100k+ from killing one guy there

Yeah people are only in areas with traders right near the zone. Imagine going into a territory in the north with no trader and having to run back to the bar...now you'll understand PVP. :P

Then the solution is simple. Make the later game pvp, leave the lower game to PvE to allow people to gear for the later game. It's quite the nuisance to be farming something to upgrade, get shot, the person can't do anything with it, so it just impedes your progress. If the money is so good later, why grief people at lower level? Hence OP's original statement. "What is the point of pvp.?"
Swiper 11 DIC 2022 a las 14:39 
Publicado originalmente por Kashra Fall:
Publicado originalmente por Swiper:

Yeah people are only in areas with traders right near the zone. Imagine going into a territory in the north with no trader and having to run back to the bar...now you'll understand PVP. :P

Then the solution is simple. Make the later game pvp, leave the lower game to PvE to allow people to gear for the later game. It's quite the nuisance to be farming something to upgrade, get shot, the person can't do anything with it, so it just impedes your progress. If the money is so good later, why grief people at lower level? Hence OP's original statement. "What is the point of pvp.?"

You can gear while being full PVP'd, you know that right? You only lose materials and some ammo depending on what you're carrying around. Maybe learn to do events near your ally base first and be more careful in enemy territory.

I still don't see the problem, PVP is there for people to defend their region & get some reward if the guy/gal has zone mats on them.
Swiper 11 DIC 2022 a las 14:39 
Also a single mosin headshot takes out just about every enemy in the 1st zone, player or soldier/stalker/bandit NPC.
Kashra Fall 11 DIC 2022 a las 14:40 
Publicado originalmente por Swiper:
Publicado originalmente por Kashra Fall:

Then the solution is simple. Make the later game pvp, leave the lower game to PvE to allow people to gear for the later game. It's quite the nuisance to be farming something to upgrade, get shot, the person can't do anything with it, so it just impedes your progress. If the money is so good later, why grief people at lower level? Hence OP's original statement. "What is the point of pvp.?"

You can gear while being full PVP'd, you know that right? You only lose materials and some ammo depending on what you're carrying around. Maybe learn to do events near your ally base first and be more careful in enemy territory.

I still don't see the problem, PVP is there for people to defend their region & get some reward if the guy/gal has zone mats on them.

"You can gear while being full pvped." "You only lose materials." How do you gear again...materials? I rest my case.
Swiper 11 DIC 2022 a las 14:42 
You do know several mutant events spawn RIGHT next to ally bases right? So right there you can collect your mutant parts and then stash them. Once you need stalker/bandit/NPC parts - either group up or get better awareness when in enemy territory.

Not sure what is so hard to follow, this game doesn't punish you by losing your guns/armor etc, so it's pretty simple to gear up.
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Publicado el: 11 DIC 2022 a las 12:31
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