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DURR IT MUST BE BECAUSE THEY DON'T WANNA PAY MONEY FOR OUR GAME!!!!11111
But really, in this situation, the problem is the DRM. This is a single player game, which is really the only games I care to play to play these days. And to some of us, ownership still means something. Denuvo is the most anti-consumer DRM ever put forth, single player games should not need to phone home just to play. My money will never support that no matter how good a game is. I don't care if it has the most revolutionary game play ever conceived. I don't buy many games on Steam because GOG is superior when it comes to "owning" what you buy. I sometimes buy a game on Steam to double dip and support titles I really had fun with, and in cases the DRM can be bypassed with an emulator, and is the reason why I still have not bought this game.
With all that said, I check back from time to time to see if Denuvo has been removed. This is one of those times that I check, and I see this post, and it's unfortunate but I guess I'm still not buying it. My principles (and my back log of games) is too vast to care about one game that can't be "purchased and owned". I've lived this long without playing it and I don't care if I ever do. Even if this game dropped to $0.10 I still wouldn't buy it. If enough people had the willpower to draw the line, these practices with over the top DRM that prevent legitimate customers from playing the game they paid for would end overnight. The consumer as a collective always wins. I hope for a day people finally grow tired of being taken advantage of, but far too many are still too willing to give up their right to ownership. Which will only continue to get worse as long as consumers allow companies to keep getting away with it.
Feel free to agree or disagree, but my perspective on DRM will never change no matter the arguments. Piracy is no excuse for DRM, good people will always pay for good products, and in most cases pirates never would have bought the product to begin with. In closing, I will say that it would be interesting to see a study conducted to know on average, which situation results in more lost sales: people pirating a game, or people not buying because of DRM. I know there's a lot of speculation on that question, but as far as I know neither side has ever been proven.
I was bored so there's my random rant in a random message board for the night. If you didn't feel like reading all that, I don't blame you.