Hi-Fi RUSH

Hi-Fi RUSH

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Arthur Morrigan Feb 15, 2023 @ 7:48pm
Breaking enemy shields isn't fun.
I love having to wait through three ♥♥♥♥♥♥♥ cooldowns before I'm allowed to start fighting an enemy. Even better when there are multiple in a fight!

Why design a game like this?
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Showing 31-39 of 39 comments
Arthur Morrigan Feb 22, 2023 @ 2:20pm 
Originally posted by Assirra:
Originally posted by La Tortuga:
Hoping they don't bumble in the way and interrupt your attacks.
Pretty sure you can cancel into parry no matter what you are doing.
Also the parry system is just freaking fun and it's a lot more reliable than the dodge. Once you learn to parry you only go dodging to attacks you can't parry (fire, electricity and such)
What does this have to do with them just standing in the way?
k3stea Feb 22, 2023 @ 5:32pm 
Originally posted by Yoshinator:
if you have the instant beat attack, (X+A on controller) and use either Peppermint or Macaron's jam break combo, it breaks as well.
wow. i actually forgot about that fast beat hit attack
melonLord Mar 2, 2023 @ 8:30am 
Originally posted by Diaper Duty:
Originally posted by Assirra:
Pretty sure you can cancel into parry no matter what you are doing.
Also the parry system is just freaking fun and it's a lot more reliable than the dodge. Once you learn to parry you only go dodging to attacks you can't parry (fire, electricity and such)
What does this have to do with them just standing in the way?

Air attacks don't rebound off of Z-Shielding. You're welcome.
{FP$}Alexeyka Mar 2, 2023 @ 9:02am 
Originally posted by LCpl Nubcake:
You can Partner Counter after a parry even with a cooldown? Breaks enemy defenses in one counter.

I wish someone would told me that before i comppleted an entire game…
Illius Mar 3, 2023 @ 12:02am 
1. The game provides you plenty of tools to work around this directly. For example, Z-Shield enemies break instantly with Macaron's Parry Counter attack (Because he does 2 attacks, AND those attacks can hit others in the cross fire)
2. The game's fights are all cleverly designed around this aspect; They never EXCLUSIVELY use these enemies. There's ALWAYS other enemies for you to focus on, meaning you're just juggling between which enemy you're fighting during cooldown which means the flow doesn't get interrupted.

Plus the game doesn't EXPECT you to keep a permanent combo going. Rewards you, sure, but landing long combos on a single enemy is always more worthwhile.

Originally posted by k3stea:
Originally posted by Yoshinator:
if you have the instant beat attack, (X+A on controller) and use either Peppermint or Macaron's jam break combo, it breaks as well.
wow. i actually forgot about that fast beat hit attack
I never used this once and damn that would've been nice to remember.
Pckables Mar 3, 2023 @ 6:25am 
Originally posted by LCpl Nubcake:
You can Partner Counter after a parry even with a cooldown?

This isn't true, you can't summon a partner for a parry counter if they're still on Cooldown.
Last edited by Pckables; Mar 3, 2023 @ 6:26am
noah556 Mar 4, 2023 @ 9:11pm 
sounds like a skill issue
Taiyz Mar 6, 2023 @ 5:38am 
I understand the frustration; I was worried about Z-Shielding in particular at first because of the rebounding, definitely gave DmC flashbacks...But they give you three ways of dealing with these enemy types besides just using partner actions normally!
1) Magnet Backstab can put you behind enemies that hold physical Z-Shields and you can stun and juggle them without ever having to break their shields; focus your Macaron calls on the enemies whose entire bodies are covered with Z-Shielding.
2) Following up a parry with a partner counter will completely destroy a Barrier or Z-Shielding in one strike; at the beginning of a fight you can just bait out an easy-to-parry attack and eliminate their defences in one action. Once you get better at the game, this becomes second-nature!
3) Every special attack in the game has hidden properties that affect Barriers and Z-Shielding differently; Pick Slide will instantly break either of them as long as you're close enough. Some specials will do one or two instances of damage to Barriers or Z-Shielding; for example, although Peppermint's Double Riff special has an obvious benefit against Barriers and is guaranteed to break them, it also will half-destroy Z-Shielding!

I think this is why they decided to make Macaron's special attack a non-offensive one; because he has the longest cooldown, there are many specials you can perform then immediately follow up with Macaron to instantly break Z-Shielding! Of course feel free to experiment in the training mode to figure out which specials work best for you!
Lord Bergamot Mar 6, 2023 @ 6:19pm 
theres so many ways to get around it its not even funny. Sounds like a skill issue.

Special attacks breaks shields regardless of type (hibiki for example)

Partner counters break shields in 1 hit for their specific type

Magnet backstab gets around front facing shields

Jam combos break shields in 1 hit for their specific type

There's chips to shorten cool downs or remove it entirely at the cost of meter.

The activation of blue shields constitutes as an attack, so you can parry them and break them. . .
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Date Posted: Feb 15, 2023 @ 7:48pm
Posts: 39