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Same here. Disabled ray tracing and the game doesn't crash any more.
I was playing/testing this game on across two systems, Steam overlay fully disabled. Only overlay I use is Windows Game Bar so I can monitor hardware performances, playing on a 1080p HDTV. Game set to Highest Preset for graphics, Vsync off, NVIDIA Reflex Latency enabled.
the game crashes here and there, frequently but gives you just enough time to play to progress before it throws the Crash Report screen. I'm about 8% in the game main story, it through a crash that finally gave more info:
http://reozeo.com/tharcade/1660Ti_error.jpg
CPU: Core i5-12600K
GPU: Aorus GTX 1660 Ti
RAM: 32GB DDR4 3333
Moving over to my other test PC that I have on a 1080p 60 monitor, I enabled ray-tracing on this one and set it to medium, Highest Preset graphic setting, VSYNC off, NVIDIA Reflex Latency + Boost ,booted up the game and went with "Previously On" menu option to rewatch flashback sequence and right in the middle of that the immediately crashed.
http://reozeo.com/tharcade/2080_error.jpg
CPU: Ryzen 9 5900X
GPU: Zotac RTX 2080 Amp
RAM: 32GB DDR4 3800
Could you try this? It worked for me but I still have to confirm if it's a good fix.
Open regedit.exe (the Registry Editor) and go to HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\GraphicsDrivers
Create a DWORD (32 bit) key called "TdrDelay" and give it a DECIMAL value of 10.
Reboot your computer and try again. Let me know if it got fixed.
Basically it allows more time for your GPU to respond as it should. Try it, reboot and see if it works now. If it doesn’t, you can remove the entry. In any case, It won’t harm your PC.
More info: https://www.reddit.com/r/battlefield_4/comments/1xzzn4/tdrdelay_10_fixed_my_crashes_since_last_patch/
By the way I’m using Windows 11 22H2, on a 3090 Ti. All RT effects enabled and running on 4K with DLSS on Quality. Just to add more info. It solved all my savegame crashes.