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Take note how i do a lot of optimising so "normal" time would be somewhat longer.
The movement mostly, it's much more fluid than the previous game. Basically the swinging is better :).
When focusing on the main objectives, Marvel's Spider-Man: Miles Morales is about 7½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 14-18 Hours to obtain 100% completion.
I'm currently at the last mission (where it tells you that you won't be able to upgrade your charcater and abilities past this point), my current levl is 19.
I did all the secondary missions as well, and all the holographic training + some other boring OW stuff in order to buy most of the outfits.
If you focus mainly on the main quest, it is only 5-8 h long, not more.
"if you skip 70% of the game, its short" Thanks, Einstein.
wtf is your problem? You have contributed nothing to this conversation but bs.
To the person who asked if it's a re-shell, I read that the base Spider-Man game is not as smooth in the story presentation. I didn't play it, but I can say that the narrative of this Miles Morales release is super tightly presented with a really enjoyable flow to the story. One of those 'playing a good movie' games. Again, I haven't played the original, but I much prefer a tight feeling story these days over a lot of fancy bloat that I'm not going to finish or will put off finishing in favor of more concise feeling experiences.
Before playing this game I didn't really care about Miles too much from the original but as of finishing this game I'm now on team Miles. The story is so good and provocative and he's written so well as a character I honestly can't wait for the sequel. So good.