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Surprisingly, I take less damage going full force melee, due to the fact enemies stagger from damage. You also can get healing magic later.
Not saying the combat doesn't have jank, but it would be better if they did other things to improve it such as letting us cancel normals into specials and cancel the endlag of many attacks.
Also, it would be awesome if my party could attack independent of my target.
I'm trying to like this game, I really am, but I have a lot of frustrations with it. I also don't like the idea of complaining without offering up suggestions. I hope the devs listen to everyone getting frustrated.
Hotswapping jobs to stack relevant buffs and burn cooldowns rapidly is why I'm more able to control enemies in melee than at range. Shadow Walker with the Damage/Regen buff from Wog and the Crit buff from Avenger simply deals far more damage than Shadow Walker by itself, and at the same time, the enemy is suffering from Attack Down. Add in its high damage multi hit normal attacks where every blow is dealing 4 digits of damage and the damage boost from Double Break and Defense Down from Heine limit, and FEARs do get chain staggered because I'm simply hitting that hard.
But I swear sometimes they do cast skills... I think only if you are attacking with skills?
this game definitely made with female mc in mind. gender choice is a lie, its just a choice added at the last minutes right before the game is released. nothing more than flavor text for gender pronoun. greedy lazy corporate