Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Walking in world map eats so much time.
Unlock your mount! =)
Personally, I'd rather spend IC time than OOC time waiting for my stuff to complete, but YMMV.
It's a design choice that will fit some peoples' preferences and not others, neither objectively bad or good.
After a couple of upgrades on your mount you zoom from one place to another spending much less time in the process.
Same I mean the time just isn't a issue
That is all the upgrades. I think x2 zoom, water travelling and digging holes.
It's very easy to get into a vicious loop with how things are set up right now. I ofc would rather use IC time. I rather that making makers to create flour etc. not use up 20minutes of my in-game too like, you know, stardew valley and the others.
I can just spend time cooking and crafting and then the next day is time to explorer after tending the farm. I don't even feel the need to rush
Don't even get me started on how fast it is for time to fly by if you also want to complete all the dolls and search every nook and cranny of an area because I have bad spatial awareness.
I guess. Sorry this game doesn't meet your needs. Good luck finding your "relaxing" game
I think people's issues with the game, even those who plays "those types of games" have the same issues with the ones I just listed. Your opening post states that if any of those players that have an issue with the game even plays those games and if they have bad reviews for this game.
Half of my friend group is split with this game, some not finishing it since they abhor how the time management was done, and we are all huge atelier fans. So take that as you will.
Some story of season games have crafting or cooking that can take up to a half hour per dish to cook. Which means it has timed crafting
Atelier games all have timed crafting some recipes take actual days to craft. And some Atelier games have timers that actually effect the story and can cause game overs.
Harvestella has a trivial timer - the time is only there to change the seasons there are no timed events, No timed quest and the story isn't timed.
So for people that are going to try and get stressed about timers the timer in this games is just there to past seasons and a day night cycle nothing more.
But time is used to proceed through the story and some sidequests. (E.g. wait for this x amount of time to move to the next beat of the story, waste an entire day with a dude on the steppe to complete the quest)
and money requirements to proceed through the MSQ. I don't think that's just "changing the seasons?"