HARVESTELLA

HARVESTELLA

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Is the game really that bad?
I see almost only people who say it is bad lol
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jujupopo1991 の投稿を引用:
I see almost only people who say it is bad lol
No. It is not that bad. Most complaints are people who don't seem to play JRPGs, so aren't expecting the lithe male model. They also saw you can make a choice to be a male in choice and have a female body. And are flipping their ♥♥♥♥ over something like that. You don't want a female body? Don't pick that model. They're both very clearly male and female.

Legitimate complaints:

Lack of customization. I expected way more choices considering the price. You don't get to choose your hairstyle. Male model has the longer hairstyle. You can choose one of a few skin color pre-sets, some hair color presets and eye color presets. You can choose if you have the male or female voice. I don't think it's unreasonable to request more hairstyle options. My hope is that they add a stylist to the town in a patch with hairstyle options.

Time constraints. Omg, time goes by REALLY fast. And it's one of those games that you are NOT allowed to be out past a certain time of night. An option to slow that the heck down would also be nice.

Both of those are relatively minor (and subjective as some like those kinda things) and would not really stop me from buying the game. But I will be vocal about asking for them to change those two things.

The story is really good so far. It's more jrpg with farming than a farming game with a little story tacked on.

You don't get the option to save outside of the autosave when sleeping until you advance the story a little. That's annoying, but it DOES happen not too far into the game. So if anyone is worried, that is addressed.
araxnis 2022年12月27日 22時21分 
All because the developers spit on people like the asphalt.
araxnis 2022年12月27日 22時26分 
On my crappy computer I can run Genshin Impact in great quality - but I can't run Harvestella, which they decided to build on the UE4 engine and put AVX instructions in the code. What? Do I have to go to work? Take out a loan? And if I live in a ♥♥♥♥♥♥ country where $400 a month salary?
araxnis 2022年12月27日 22時29分 
It's about the same feeling get when people leave movie theaters for the real world, where credits, debts, and other unpleasant things are waiting for you instead of bright fairy tales...
araxnis 2022年12月27日 22時33分 
Even the cyberpunk developers gave people the option to turn that AVX ♥♥♥♥ off. Yes, even games company KOEI TECMO GAMES CO., LTD. work fine on my computer. The only thing that doesn't work is this game. For someone decided to sell their stupid character for 60 bucks.
araxnis 2022年12月27日 22時36分 
And by the way, when I see the animation of crooked enemy NPCs, I feel the exasperated screams of every dollar that went to the wrong people.
Nope - The game is not bad at all. I have loads of fun with it. Worth the money in my opinion. It's a nice JRPG with some farming attached, mainly for creating ingredients for buff items and generating enough money to level up your stuff. All in all a pleasant experience.
jmziring 2022年12月28日 11時48分 
I wouldn't call the game bad, I just don't think it should cost money. It's basically Genshin Impact and say....Stardew Valley. The flow is super slow like a mobile game and it's very basic, but the game itself is fun to play.
Melodia 2022年12月28日 12時45分 
jmziring の投稿を引用:
I wouldn't call the game bad, I just don't think it should cost money. It's basically Genshin Impact and say....Stardew Valley. The flow is super slow like a mobile game and it's very basic, but the game itself is fun to play.

You're saying they should make it free?

You DO realize that free to play games like Genshin Impact make money from people buying stuff in game and the game being designed around 'needing' to, right? And that the game would be entirely different were it actually designed that way, right?
最近の変更はMelodiaが行いました; 2022年12月28日 12時45分
Seppuku 2022年12月28日 16時50分 
jmziring の投稿を引用:
I wouldn't call the game bad, I just don't think it should cost money. It's basically Genshin Impact and say....Stardew Valley. The flow is super slow like a mobile game and it's very basic, but the game itself is fun to play.

Heck no. For it to be free like Genshin Impact it means we have to deal with gatcha or some terrible monetisation scheme because people don't work for free and they'd have to make money somehow.

I am VERY happy when developers keep this stuff out of games. It has ruined the mobile games market and has bled onto PC gaming more. It can sod off as far as I am concerned. Gatcha affectsthe gameplay loop and is tweaked to incentivise you to pay and overall gives a different experience. I'd probably even play Genshin Impact if I could pay an upfront fee, get none of the gatcha BS, not lose out on anything and then only pay extra for additional content and expansions.

I am happy just paying money for a game and getting a game and no BS. There is fair argument for Harvestella to be cheaper because the production value doesn't feel like a £50 game, but I definitely got the hours for it to be worth it.
I had a post here a few days ago, but I deleted it.

I have over 110 hours in this game now. I haven't been this passionate about a game in years. I want to share it with everyone.

For me, it's everything awesome and beautiful about Square Enix rolled into one package.

The story is incredible, detailed, and very well-thought-out. There are almost no loose ends -- pretty much everything is explained. It doesn't always explain it gracefully, which is my one complaint, but I ended up with only one unanswered question by the time I was done.

In my opinion, it easily reaches the heights of games like Legend of Dragoon, Grandia II, and Skies of Arcadia.

Cross-class and teammate passives really made me think about what classes to equip and what characters to bring. I loved that.

The gameplay stayed fresh to me. Combat involves three main things:
-Builds, which consist of your class choices, accessories, and teammates.
-Killing normal enemies as fast (and as safely) as possible.
-Staggering your combo (and/or managing your cast times) to avoid animation-lock during boss fights.

Because there's no dodge roll or guard ability, combat is all about doing mechanics and mitigating damage while maintaining uptime.

Sometimes a tough enemy would aggressively focus me, and I'd start trading, Dark Souls-style. Fights would go from tactical, mobile affairs to full unga bunga and just furiously cranking out DPS.

The result is: I end up engaging with a wider array of mechanics and making lots of meaningful decisions in a short amount of time. Every system here feels like it has some kind of impact on how I fight.

Outside of combat, I felt the need to balance my stats and budget. During combat, I was balancing my damage output and mobility.

It's this constant balancing act that keeps things exciting.

That's the real magic for me, apart from the story.
最近の変更はLioness 西施が行いました; 2022年12月29日 7時23分
Itachun 2022年12月29日 19時35分 
jujupopo1991 の投稿を引用:
I see almost only people who say it is bad lol

I don't find it that bad no. People complain a lot about it, but my computer ain't fancy and runs it just fine. The story is fun and you can focus on farming more than story if you really want, but some things are locked behind story.

People have said it ain't a farming sim, but you do the same thing as any farm sim. Tend to your crops daily and sell em for coin to get more crops.

This story just has a lot more action. But you don't have to really continue the story if you want to focus on farming. Nothing changes till you progress the story after all.

Progressing the story on the other hand, is a good way to unlock all your farm plots. For that, you do need to finish the first part of the game. Get fairies and all that. I won't say more cause spoilers. But you could progress story till you get em all, and there is still a lot more to go after that.
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