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"Comrades – Players will encounter new friends, such as “Shrika,” a missionary in search of a new faith, “Heine,” a flirtatious and handsome mechanic, “Asyl,” a descendant of the Wind Readers, and “Aria,” a mysterious girl who says she has come from the future. By facing their problems and their different ways of life, you will gain a better understanding of your allies"
Sometimes I really wish japanese game designers would learn to balance that aspect because japanese games tend to either be super sweet or do a complete 180 and turn out super dark and sad.
I get romance in video games might not be your thing, but in other games it was largely optional. You could go through the whole game without taking part in the romance aspect.
I hope this game has romance but I'm not too bothered about babies. In Rune Factory by the time they were appearing I was just about done with the game and they had to do those 5 year time skips so you had a child not just a baby but it just felt weird how everything was still the same especially the other child characters.
ay, these game don't have romance then marriage ?
sucks, but oh well
Which in coperate speak, is essentially the same as saying "no we won't have children in the game". There's no way you're getting a big company to deny that something won't be IN the game, as it harms the potentional pre-orders.
This reads like Dragons Dogma-phenomenon to me. You "pick" one of X npcs to walk around dead and static around you. My money stays in my pocket until we get a serious fleshed out and proper romance system, no less than what Rune Factory or Harvest moon has.