Surrounded

Surrounded

Ver estatísticas:
4N 1/fev./2024 às 23:16
Please Read Before Buying
Overall rating 3/10, feels more like a under developed roblox horror game than anything

To start I had 117 minutes played on record before refunding the game. I experienced both modes with friends who all bought and refunded it, and here's my honest feed back.

-To start, the game has a great idea for a co-op horror game playstyle, I love it and have been wanting more types of these games.

-The menu system is fairly annoying as you can't join from steam but its not too bad at least.

- The ambiance of the game is also great it feels like a real horror experience...just until you start to play for more than 15 minutes.

- This game first off is optimized so unbelievably bad that a lower end pc would not even be able to play, I was on the lowest graphics while have a semi beefy computer and still struggling with frames..and for what??? There's not a ton of detail to be seen to there's just large amounts of garbage packed together causing this.

- The pick-up system comes next, you literally need to angle yourself on some items to even interact with them even if it does its a 50/50 if you can even pick it up.

- Another thing to mention would be how horrid the "updated" revive system is. If you revive a friend? welp have fun giving them a seizure or crashing them, cause that's what'll happen.

-The movement feels very weird and janky, I love the concept they have a movement horror game but this is just the wrong way to go about it consider you can't get passed 100 fps.

- I dont think this game should have seen the light of day for almost 10$, this should have been a free early access release or beta release for dev feedback because to be quite frank I would never put 10$ on it had I known this. this game felt more like a really bad horror movie that tends to end up being a comedy.

- Only thing I can say is that if the devs are actually committed to this and want a trending game that could actually pull in sales, they need to listen to the community of poor suckers dragged into it at least. Cause right now, I dont think any traction should come to this game because it'd end up just ruining any type of future this game could possibly have. I'd quite honestly remove it from sale for the time being or something until the mountain of issues can actually be resolved.


-Love the game concept, the enemies, and the ideas, I just can't stand to see how poorly they were executed.
< >
Exibindo comentários 11 de 1
RodRuss  [desenvolvedor(a)] 2/fev./2024 às 5:21 
Hi there!

Thank you for your honest feedback; I've taken note of all your points. We are able to continue working on the game and providing updates thanks to your support and engagement, which we greatly appreciate! Optimizing for Unreal Engine 5's new technology is challenging, but rest assured, we are actively working on it. We are also addressing issues related to crashes and long loading times at the moment.

We have been consistently releasing updates since the game's launch, as this is my full-time job. Both I and the other developer dedicate anywhere from 9 to 15 hours a day to the project to roll out updates.

Looking ahead, we have a lot more planned, especially in terms of improving current systems and rebuilding them. I wasn't aware of the issues with the revive system, but I will investigate it immediately. Thank you once again for your honest review.

I will keep you all updated here when some major updates are released :)

- Patrick
< >
Exibindo comentários 11 de 1
Por página: 1530 50