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If you can reliably make them finish in the same order, you can run multiple "stacks" at the same time, with just enough delay between each start to reliably finish each stack at full money and minimum security.
Optimizing this arrangement is a rabbit hole of scheduling bugs and tricky reasoning, but the payoffs are enormous.
Personally I prefer to (almost) max out servers money with constant and simple grow and weaken scripts running on my servers, then when they are above the red line, I run hack from home. If now the available money is below my red line, kill the hack script and let it grow again. So I don't use schedules at all.
For that I need to invest in buying servers early in the game, and keep upgrading them.
The trick is to adjust the amount of threads for each script type, depending on where you are running it, so you don't use too much or too few threads, and also can do that for more targets.
At lvl 600 this is my output (look at the timestamp)
It will all take some time, but it all steadily improves. A really good script will help accelerate it but there is only so much you can shortcut the process. Need to have some patience as well. It is an incremental game at it's core, after all. It sounds like you are doing things well so far.