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1.Foraging Hut in "Tier 2" Auto producing Dried Mushrooms. Can it be controllable? 2.Villagers still "Idle" with priority "1" assigned and no one doing that job. and do tasks that are switched off on their Priority List.
3. When War Party is ordered to take Food from the Storage some refuse to take food.
So this means what we have to walk around with stacks of the three different foods now, or? At least make us able to auto-consume these foods then, instead of constantly having to pay attention to the food buff, if you want to implement the above change.
With these new implementations, I constantly have to keep track of the timers now. Even more than before. Not to mention the food spoilage. /shrug
I wouldn't mind these changes, if the food buff duration actually lasted those hours that they say it does.
On top of the fact that we now have to keep three different types of foods in the inventory, we cannot STACK these foods...
At least make us be able to stack them, if you want use to carry around three different types.
i love this game so much i am pretty much a shill at this point but i have to agree here, if you are going to patch the food refresh we were taking advantage of at least add in some sort of capability that makes food management a little less painful.
They didn't even make the foods stackable... ;) our inventories will be full of foods now, just in order to sustain us hahaha
Ain't life hard?
If that only were the case.
I don't mind the changes - but they need to implement the ability to stack the foods, with this change. And the autoconsume would be a good QoL for this as well.
And they do not "last for 12 hours" because you have to eat with 4, 5 and 8 hour intervals. Thus making us having to focus even more on the buff timers than before.