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2) It's heavy RNG, just like mining for ore.
3) Players and NPC can get seeds from harvesting.
4) It's a good idea to still forage for things like sage, garlic, hemp, flax to help maintain a seed-bank. I set my forage on those to "up to 100" and I set my farming to "up to 75". This way the farming only kicks in if the foragers can't keep up with consumption. I use multiple fields and divide up the crops between them so that I don't end up with sage being planted 75 times.
My 2 farmers are LvL 10 and I do see my sage seed stock increasing but even if I harvest an entire farm at LVL 10 I never myself pickup a seed.
Just wondering if I'm that unlucky or if anyone else is noticing that players can't get seeds from sage.
And yes, it is possible to be that unlucky. It will balance out over time with more harvests. If it doesn't, report it as a bug on their discord and send them your save and log files for them to investigate.
What I noticed since I posted is that I can harvest a full field of sage and nothing but NPC's go and they will get a bunch out of a one row. So I just let them do it.
I think the sage seeds return is much lower than for ex Flax or Hemp. I just looked and after 325 days I have 36 sage seeds in storage so it's slowly but surely increasing.