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I set all my people to a custom "villager" gear set to wear "clothes" and carry a rugged axe. so when I dismiss them, they go put away weapons and armor. then when they are companion again, they grab the best they can. This way if they skill up, I dont have to mess with resetting anything
There are gear presets though. Is that what you meant?
And then I have no idea how this would be used.
I did attempt several time to find what you meant but was unavailable to. I will watch several videos on the subject on YT I guess.
If there is some way to preset their gear I have yet to find out how that is done. before I put up the staging area I had them all wearing the highest possible gear they could at their present strength level. Then after the Staging ground they fail to use the highest gear they can. Was unable to find a YT video that went into any type of explanation as to how to have armor and gear presets for each individual village's gear.
Example
large smoked meat, fine stew, Fish stew.
if you hit "E" click that building they will suit up and grab only Beneficial foods other wise they will run all over town looking for items, usually the wrong ones.
the staging area is just a way to preset everything. then you just assign as needed to the group they can use. the preset ones are generic and more problems that they are worth.
below the portrait there is a
Guard/companion click that it will take you to the presets
choose new preset
edit
then click and set each item individually.
rename the preset.
test that with the character your working with if everything works
assign where applicable. str. being the guide.
hope that helps.
p.s. It took me 3 game days to set all the 11 presets up for my 25 villagers. In both working and combat.
set a second for archers.
its definitely not a short process