Bellwright

Bellwright

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Staging Area.
I do apologize but for me the staging ground is more trouble than help. My Villagers insist on wearing what they want into battle instead of the highest dmg resistance armor. So yeah, not doing it. But after I deleted the Staging ground they still act like it's there.
Last edited by 4 Christ alone; Dec 17, 2024 @ 10:44am
Originally posted by macbraveheart68:
when you click on a villager. or hit "N" go to the individual
below the portrait there is a
Guard/companion click that it will take you to the presets
choose new preset
edit
then click and set each item individually.
rename the preset.
test that with the character your working with if everything works
assign where applicable. str. being the guide.
hope that helps.
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Showing 1-10 of 10 comments
tamu1997 Oct 30, 2024 @ 4:56pm 
commanding them on the staging area makes them activate the gear set you have assigned them for "companion". You pick the weapons you want them to use in the gear sets based on priority. But If you leave them at, for example, using a generic "1-hand" preset then it will depend if they are already carrying a 1h weapon. if they already have one, thats what they keep. if they are empty handed, they'll grab the "best" they can use. same for armors etc.

I set all my people to a custom "villager" gear set to wear "clothes" and carry a rugged axe. so when I dismiss them, they go put away weapons and armor. then when they are companion again, they grab the best they can. This way if they skill up, I dont have to mess with resetting anything
4 Christ alone Dec 17, 2024 @ 10:50am 
Originally posted by tamu1997:
commanding them on the staging area makes them activate the gear set you have assigned them for "companion". You pick the weapons you want them to use in the gear sets based on priority. But If you leave them at, for example, using a generic "1-hand" preset then it will depend if they are already carrying a 1h weapon. if they already have one, thats what they keep. if they are empty handed, they'll grab the "best" they can use. same for armors etc.

I set all my people to a custom "villager" gear set to wear "clothes" and carry a rugged axe. so when I dismiss them, they go put away weapons and armor. then when they are companion again, they grab the best they can. This way if they skill up, I dont have to mess with resetting anything
I really do apologize for my inability to understand what you mean. I see nothing in game marked as gear sets, or any prioritization of these sets.
There are gear presets though. Is that what you meant?
And then I have no idea how this would be used.
I did attempt several time to find what you meant but was unavailable to. I will watch several videos on the subject on YT I guess.
Last edited by 4 Christ alone; Dec 17, 2024 @ 10:52am
4 Christ alone Dec 17, 2024 @ 11:09am 
I think you're not understanding what I'm stating. The situation is that when I use the Staging ground and then rally them to prepare for the combat situation, they fail to use the highest level of gear. All of my villagers choose to wear "at least 1 level lower armor that they can use accept for the level 2 strength villagers. I actually had a couple of level 5 strength villagers wearing level 3 armor.
If there is some way to preset their gear I have yet to find out how that is done. before I put up the staging area I had them all wearing the highest possible gear they could at their present strength level. Then after the Staging ground they fail to use the highest gear they can. Was unable to find a YT video that went into any type of explanation as to how to have armor and gear presets for each individual village's gear.
Last edited by 4 Christ alone; Dec 17, 2024 @ 11:13am
macbraveheart68 Dec 17, 2024 @ 11:21am 
make custom presets. you can set each item. make one for 3 str, 4 str etc. place all the items in a separate storage barn makes it much faster this barn has all current armor and weapons as well as the foods that give the best buffs
Example
large smoked meat, fine stew, Fish stew.
if you hit "E" click that building they will suit up and grab only Beneficial foods other wise they will run all over town looking for items, usually the wrong ones.

the staging area is just a way to preset everything. then you just assign as needed to the group they can use. the preset ones are generic and more problems that they are worth.
tamu1997 Dec 17, 2024 @ 11:42am 
Let's say you manually give them a str level 6 heavy piece of armor, but the preset you have them set to has a higher priority for medium, example medium 1 heavy 2. They'll "downgrade" to the highest medium they can find. So if that happens to be a str 4 item, that's what they get.
4 Christ alone Dec 17, 2024 @ 12:35pm 
Again I have no .... oops I found it. it's the "EDIT" choice. Ok I'll work on that now. I had to find it myself .... figures.
Last edited by 4 Christ alone; Dec 18, 2024 @ 9:04am
tamu1997 Dec 17, 2024 @ 12:42pm 
Originally posted by 4 Christ alone:
Again I have no idea where u are finding all these settings presets and ability to have priorities to these things. I understand the basic presets, marksman, footman, vanguard, and none. But a preset for what they choose for armor and exact weapons. no
Not in game right now but pretty sure it just says "add" to add a new custom one
The author of this thread has indicated that this post answers the original topic.
macbraveheart68 Dec 17, 2024 @ 12:56pm 
when you click on a villager. or hit "N" go to the individual
below the portrait there is a
Guard/companion click that it will take you to the presets
choose new preset
edit
then click and set each item individually.
rename the preset.
test that with the character your working with if everything works
assign where applicable. str. being the guide.
hope that helps.
Last edited by macbraveheart68; Dec 17, 2024 @ 1:02pm
4 Christ alone Dec 18, 2024 @ 9:07am 
I want to truly thank everyone who assisted in this journey to help me find this. All help was appreciated. and I'm not the brightest bulb in the house obviously. Though my IQ is above avg. I lack common sense, like most of my teachers through life lacked patience. HAHA !
p.s. It took me 3 game days to set all the 11 presets up for my 25 villagers. In both working and combat.
Last edited by 4 Christ alone; Dec 18, 2024 @ 9:11am
macbraveheart68 Dec 18, 2024 @ 10:28am 
so with the number system they use you can make 1 general fighter start with the highest weapon/armor str. and work your way down to the lowest that way they will grab the best weapon and armor they can use.
set a second for archers.
its definitely not a short process
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Date Posted: Oct 29, 2024 @ 10:54pm
Posts: 10