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You can more or less increase exploitation by mining the surface AND the basement by building a pit nearby.
The question I ask myself before launching my first project is whether the pit makes it possible to exploit a node which has already been emptied on the surface. Because in my village I have tin, but I have already collected all the rocks. However I see that the node still exists. If I lay my pit, could I mine what remains underground?
Thanks for the thesis and i think that`s about as logical as it gets regarding surface and underground nodes being in the same vicinity. Also second your question regarding already depleted resources and tend to think that pit should still work for these as well but can not confirm.
Now not sure if there is any benefit to building it while the node is still visible or if that would even work as I have not tried myself. Would be nice to know because one of my copper mines just ran out but I don;t have the pit unlocked yet.. ha.
I can't say if we can move the pit much further from the spot, I actually placed my first one on the carpet of red grass.
Yes it is indicated with a percentage displayed on a list with all the ores
If you have cleared the surface of all ores, and only the underground remains to be mined, the settlers will only generate resources if you are in the immediate vicinity of the pit.
(this can take time because the pit has a very large collection area for surface rocks)
If you move away from the operating pit, no more ore will come out.
Correct me if I am wrong, but isn't EA the time to try things out and help to develop the game?
Like most EA titles.....you will most likely have to start a new game at some point anyways.
Isn't that exactly what we're doing right now?