Bellwright

Bellwright

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run speed on npc's
so fighting the tax collectors, kill 3 of them with my village fighters, the fourth one, bolts and basically runs half the map in 5 seconds to the point i cant catch him. and he manages to successfully raid the village in question before i can manage to catch him because i literally am in the center of the map and he made it all the way north somehow.

the npc's when they get interrupted from their 'intended path/goal' will JET back to their target point apparently at the perceived 'this is where the programming says i should be' point at near instant speeds. it's ridiculous, have sent in bugs on this, does anyone have a workaround for this?
Date Posted: May 11, 2024 @ 9:15pm
Posts: 0