Bellwright

Bellwright

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Astro May 10, 2024 @ 8:40pm
Is the Village Well even worth making?
Is the Village Well even worth making?
I also was wondering if the shrines, the lamps, the wells and the herbal garden if they give only 1 time renown or everyday we get renown from them?
If it's only one time I guess the shrines are the best structures we can build in towns, right?
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Showing 1-10 of 10 comments
Muladas May 10, 2024 @ 9:27pm 
it is one time for building the item. You even keep the renown earned if you tear the building down afterwards. Not sure what happens to the people the 'village house' generates if you pull it down though. Unsure what actual benefit the villages get from them (other than the pop from the house).
xerxes0 May 10, 2024 @ 9:38pm 
I built three village houses in the neutral city for 200 * 3 = 600 gain in trust to get to Bell Wright status in trust.
Astro May 11, 2024 @ 12:54pm 
tbh btw u collect and carry all the materials u can just spam shrines with your inventory full of stones, much faster and cheaper
Redhalo May 11, 2024 @ 1:51pm 
The herb gardens were my ticket.. They give up 300 a pop.
SpeKtre May 11, 2024 @ 6:17pm 
Originally posted by xerxes0:
I built three village houses in the neutral city for 200 * 3 = 600 gain in trust to get to Bell Wright status in trust.
dude you got ripped off -- the herb gardens are cheaper and more trust per , its actually a terrible game mechanic , 4 herb gardens and youre at protector, im at protector for all cities , took me like an hour or two.
Astro May 11, 2024 @ 6:28pm 
I have so many stones, spamming those shrines takes me so little instead of having to go around and look for what I need for the herbal garden. I made one in the past and I forgot what we need but shrines works really fast for me, and I have to get rid of all the stones we have in the outpost ;)
Zalzany May 11, 2024 @ 6:56pm 
Originally posted by feelingluckyusa:
it is one time for building the item. You even keep the renown earned if you tear the building down afterwards. Not sure what happens to the people the 'village house' generates if you pull it down though. Unsure what actual benefit the villages get from them (other than the pop from the house).
The two new pop are "gaurds" just they got no training area so they gaurds with peasant clothes, and at best a pitchfork. I kind assume at t3 we get training yard, and archery training that they actually train their gaurds after that.

But it is EA and t3 is still very much unfinished and not polished yet.
Astro May 11, 2024 @ 6:58pm 
Oh so the training hut is useless?
Zalzany May 11, 2024 @ 6:59pm 
No clue not to t3 not i na rush I heard its kind buggy, like pathing is all messed up and basically its lowest priority to be worked on since people have more issues with t1 and t2 stuff...
Astro May 11, 2024 @ 7:03pm 
Oh dang not looking forward to switch to t3 then :( and most likely I will have to reorganize the outpost to have those huge warehouses to fit in it.
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Date Posted: May 10, 2024 @ 8:40pm
Posts: 10