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The way to make higher tier outposts is to set up a stockpile first, then put down some housing tents. Don't do this right by where you want to build. Then, lay out whichever T2/3 you want to put there that you can. Build the stockpile and housing tents yourself, then start teleporting the materials yourself. Don't forget at least one hammer per villager. Once you have all/most of the materials in the stockpile, you can assign villagers to the outpost. They will take a while to walk there, but eventually they will arrive and start building. Do this in advance of needing the materials and you won't even care how long it takes them to set it up.
The only issue I have currently is having to double check when there items are broken as I have yet to figure out how to send broken items back to the main village for repairs
also if anyone has built a bakery or considering its probably worth it for the bread but everything else is expensive (I hope they add Orchards for apples and other stuff)
Delivery of food to and ore back to my main village works fine as anticipated.
The Buildings only work near those ore nodes. I MAX build Tier 2 building for it. Cause i have 2 tents, 4 villagers. 1 looking for food. 3 mining. You only need to transfer stone and ore back to main village. Except when theres no food near, then you only need 3 and T2 miners building.
No need for the big building. Too expensive and ore nodes are exhaustable. At somepoint the building is standing in the open next to nothing. So no use so far for it.
I thought they were, we've had an outpost mining the same copper rock since the beginning of the game. They just stop giving the ore after a while and eventually replenish?
Don't call it a pit, it if ain't a pit.