Bellwright

Bellwright

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The game is good but....
I do understand that the game is in beta, but some stuff in this game makes it unplayable.

1. The renown grind is decent at the start with many easy quest to start with and get like 2-3 people in the span of maybe 2 hours. But as soon as you recruit 5-6 villagers to your town now all of a sudden even homeless people cost 1.3k renown to recruit. This is bad because when you are on day 50 like i am and i have to go town to town to do quest, i have to spend renown to fast travel (plus the cost of traveling post cost goes up by 25 each time i think). Please either buff renown gain for revamp the recruiting system so it wont be so unnecessarily hard.

2. it will take a minimum of probably 12 hours to even think of making a village hall and here is why.at the begging of the game and even probably in the middle of your play though, you are going to run into a scrap problem because they only drop from bandits and only sell 1 quantity each day at the "village hut". Scrap is easily the second worst grind on this list and you have to use it for EVERYTHING IMPORTANT, so making it unobtainable unless you raid a camp of 90 bandits is unnecessarily hard. Lets say you finally research the village hall and placed it down to build, I now move on the the worst grind of them all, WHEAT!. I might be wrong but the only way to actually get wheat is by sneaking in to the wheat field behind Padstow. Their is no way to plant it (not that i know of) and you need hundreds of it when you finally hit tier 2, because you need to make that into straw and ultimately make straw into thatch and thatch takes 5 straw to make for some reason.

3. The Ai system is great but... So the many problems ive had with the system is mainly food. At the begging of the game you mainly have berries and mushrooms. Berries and mushrooms will last them 2 minutes of work tops and they are back to their endless search for food. Im to a point in my game where they legit go 5 miles from the town for berries because they cleared of the area so much. So my solution to food was to make a farm and plant radish,onion,potato's in my farm. The problem with that tho was they take 3 DAYS TO MAKE!!!. so my villagers were back on they endless search for berries in mushrooms. Overall tho the Ai system itself is good it just goes back to the problem of actually recruiting them mostly because you want as many workers as possible at the begging but that also leaves no need for companions and guards at all.


This is not all But just the worst stuff i came across. I heard a lot of problems about crashing and i haven't crashed once so i cant say much. MY BEST ADVICE TO MAKE THE GAME A LITTLE EASIER IS TURN OFF RAIDS, it will make production go up so much faster.

Please read.
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Zobrazeno 14 z 4 komentářů
pogosan  [vývojář] 25. dub. 2024 v 6.07 
Thanks for your feedback! We'll take it into account when balancing for later updates.

A couple useful tips that might come in handy:

1. Make sure to check different villages when hiring. Staying in the first few would limit both your renown gain and options for recruiting. The game has a soft gate for how many villagers you can have at different stages of progression, so while you can always grind to get more renown and get any number of them, it will get progressively harder without advancing the rest of the game. There are alternative ways to gain renown like gaining trust levels in villages or building animal trophies, so you can try to do quests in farther settlements to bypass that limit even early on.

2. You can actually craft Straps with a Toolmaker after building a Village Hall, so it's an early game grind until you reach that point in progression. You can opt to only spend Straps on the most critical research you need until reaching it. To plant Wheat, you need a Thresher. It's unlockable right after a Farm. All you need is a little bit of Wheat from the fields to start your own production.

3. My personal advice with food is to diversify the production. This way, you get benefits in different areas depending on your needs and have a backup when needed. Having foraging as a backup is always good, but early on before you unlock a Hunter's Camp, Trapper is really good as well and isn't locked during winter.

Hope it helps!
A good discussion and glad to see the developers active involvement. So far I like this game and these are some very good points. Off to a good start!
re Food - i've got mushrooms coming in via the forager camp which they then cook. Plus have 3 traps out which the Trapper camp replenishes and empties which brings in a steady supply of rabbit meat.

I've only got 4 followers atm, 2 of them peasants but have had a steady supply of food that's not berries. I'm thinking of moving to a new location though - im beside the starter town like i guess most folk and having to range out to get metals, water reeds etc.

How many villages have you got atm OP and where out of interest?
Currently just arrived at end of t2 after finnaly getting innkeeper and labourer without cheesing anything. Took me a total of 21 people fully geared out with short swords reinforced shirts and round shield as far as they could use them. With any less we got dumpstered like 4 times
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Zobrazeno 14 z 4 komentářů
Na stránku: 1530 50

Datum zveřejnění: 25. dub. 2024 v 4.33
Počet příspěvků: 4