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Personally, I move clockwise around the enemy and just keep mashing attack the whole time to win any melee fight. I do this because the character animation will play as if they're hacking down a tree which is short and quick--the character is right handed so it'll just "bounce" after contact and reset to "swing" immediately after.
Don't bother using a shield imo. The AI do way too much damage to it for it to last more than 3-4 hits.
IF this game doesn't get abandoned like all the other Snail Game titles then it'll easily replace Mount and Blade--should they expand to the point of multimap/conquest-ish features.
Outside of that, using a bow is just as bad. My personal experience is you'll only fire your arrow around 25%-50% of the time because your character doesn't know how to loose an arrow properly after letting go of the attack button. (Again this is just my experience.)
the hit boxes are broken 90% of the time the AI is inside you and cant be blocked the other 10% the AI swings like the flash and its impossible to judge the block angle.
when you swing back id say 90% of the time the Ai instantly teleports their weapon to block you and the other 10 the hit box doesn't register.
enemy's with shields even when lowered and not blocking cant be shot with arrows even head shots register as hitting the shield.
range is not too bad needs small tweaks, mostly just to the arrow physics, the worste part is the games hit boxes and a separate issue to being a fix to range.
arrows do what ever the hell they feel like some times they drop instantly sometimes there's no drop and its just a laser beam, pair that with the games terrible hit boxes and hit reg and ive seen its a bout 50/50 you hit then another 50/50 if the arrow just goes straight through the enemy.
its a shame cos besides the horrid combat the games not bad.
As for archery, arrows are way too slow wich makes hunting a pain in the ass and combat a big gamble. Arrows barely fly faster than a person can run.
Also, why is it that when I attack an archer with a melee weapon, he pulls out his own melee weapon to counter me, but when my archers get attacked with melee, they keep trying to shoot point blank? Even though they all have melee weapons..
The murder blob is annoying and must be stopped. Thankfully, they can't seem to climb. Though, they do tend to run infinitely.
Do they have a stamina? Are they set unlimited stamina?
Was a big fan of last oasis combat too and agree it was far more fluid but I think also a lot lighter. I feel the combat in this is more appropriate to the setting - I certainly wouldn’t say no to any improvements that made it feel better however.
I mean just upgrading planks to round sheilds and giving them anything better freaking sax that is weaker then a reinforced club can change you KO ratio greatly in battles. Like its not as hard as you guys force it to be. You, get smith, and weaver, from first town, then get farn grab the innkeeper and laborer. BOOM you can now make all t2 weapons and armor sigh, just let them take the damn towns back if you can't handle it then wait a bit and go back you have better armor, and weapons. Also stop USING TRASH people. The white shirts you can get with out liberating they got better combat skills use them for war not the freaking cannon fodder.
The red shirts are even better BUT you got liberate the villages first. And also you can send them away for 2/3 refund in renown and they do spawns new people to take their place so you can even force respawns I think is every day if you really want to just farm bandit raids and patrols for easy renown and do some quests. Like you guys making this way freaking harder of a game then you need to do.
Its like you have good options and you don't know it, now you do sigh so stop running head first into a damn wall you made yourself when the door is 2 feet to the damn left of you been there whole damn time its wide open just spend a little more time and everything gets easier. And again combat SCALES so you decide how hard it is want hold 3 villages? Cool they gonna be toughter now so do not get made when you can surrender one or all them and they no tone it down sigh.
You can also group them up and break them up into mroe then one squad put them on hold tell them to not charge they hold a line, then send in some others who are on chart boom game changer sigh. You the ones making it harder all the tools are there for you sigh...